FS#71092 - [steam-native-runtime] Steam hangs at login
Attached to Project:
Community Packages
Opened by Jonny Robbie (JonnyRobbie) - Wednesday, 02 June 2021, 14:14 GMT
Last edited by Maxime Gauduin (Alucryd) - Wednesday, 09 June 2021, 07:22 GMT
Opened by Jonny Robbie (JonnyRobbie) - Wednesday, 02 June 2021, 14:14 GMT
Last edited by Maxime Gauduin (Alucryd) - Wednesday, 09 June 2021, 07:22 GMT
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Details
Description:
Steam native stopped working a few system updates ago. I don't know for certain when, because it is probably a dependency issue as the steam-native-runtime hasn't updated in a month or two and it definitely worked a few weeks ago. Additional info: * package version steam-native-runtime 1.0.0.70-1 Steps to reproduce: Run `steam-native` and log-in. The steam will hang on the "Connecting to Steam account: username" window. Sometimes with the progress bar, sometimes without. Running `steam-runtime` works fine. Attached is the process stdout. |
This task depends upon
Closed by Maxime Gauduin (Alucryd)
Wednesday, 09 June 2021, 07:22 GMT
Reason for closing: Fixed
Additional comments about closing: 1.0.0.70-2
Wednesday, 09 June 2021, 07:22 GMT
Reason for closing: Fixed
Additional comments about closing: 1.0.0.70-2
```
src/clientdll/appdatacache.cpp (2679) : Assertion Failed: !bSharedKVSymbols
```
From some searching, there are some old (~2017) threads that mention this as an issue with different/unexpected library versions.
pushd ~/.steam/root/ubuntu12_32; file * | grep ELF | cut -d: -f1 | LD_LIBRARY_PATH=. xargs ldd | grep 'not found' | sort | uniq; popd
~/.steam/root/ubuntu12_32 ~
libnm.so.0 => not found
~
lib32-libnm-1.30.4-1-x86_64.p... (1.6 MiB)
Edit: a `steam --reset` after the install seems to have made it work
as stated in my edit it seems it needed a `steam --reset` to make it start... wierd
Seems to be related to this https://github.com/ValveSoftware/steam-for-linux/issues/7813