FS#18968 - [sdl] requires --enable-pulse to be reliable in working with pulse audio

Attached to Project: Arch Linux
Opened by Iwan Gabovitch (qubodup) - Monday, 05 April 2010, 22:03 GMT
Last edited by Allan McRae (Allan) - Monday, 05 April 2010, 23:05 GMT
Task Type Bug Report
Category Packages: Extra
Status Closed
Assigned To No-one
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

I have had problems with audio sounding distorted and noisy in games like BOS Wars and cube2/sauerbraten/bloodfrontier/platinumartssandbox/syntensity/openttd.

I saw http://pulseaudio.org/wiki/PerfectSetup#SDL and recompiled SDL with --enable-pulse, installed it and the problems were away!

I would like to request --enable-pulse to be on by default.

You can listen to an example of what kind of distortions I had when playing bloodfrontier at http://www.box.net/shared/v9kzgtvs7y
This task depends upon

Closed by  Allan McRae (Allan)
Monday, 05 April 2010, 23:05 GMT
Reason for closing:  Duplicate
Additional comments about closing:   FS#8360 

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