FS#18968 - [sdl] requires --enable-pulse to be reliable in working with pulse audio
Attached to Project:
Arch Linux
Opened by Iwan Gabovitch (qubodup) - Monday, 05 April 2010, 22:03 GMT
Last edited by Allan McRae (Allan) - Monday, 05 April 2010, 23:05 GMT
Opened by Iwan Gabovitch (qubodup) - Monday, 05 April 2010, 22:03 GMT
Last edited by Allan McRae (Allan) - Monday, 05 April 2010, 23:05 GMT
|
Details
I have had problems with audio sounding distorted and noisy
in games like BOS Wars and
cube2/sauerbraten/bloodfrontier/platinumartssandbox/syntensity/openttd.
I saw http://pulseaudio.org/wiki/PerfectSetup#SDL and recompiled SDL with --enable-pulse, installed it and the problems were away! I would like to request --enable-pulse to be on by default. You can listen to an example of what kind of distortions I had when playing bloodfrontier at http://www.box.net/shared/v9kzgtvs7y |
This task depends upon
Closed by Allan McRae (Allan)
Monday, 05 April 2010, 23:05 GMT
Reason for closing: Duplicate
Additional comments about closing: FS#8360
Monday, 05 April 2010, 23:05 GMT
Reason for closing: Duplicate
Additional comments about closing: