FS#67402 - [blender] Segfault when opening VSE
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Community Packages
Opened by Abel Binoop (ProgrammAbel) - Sunday, 26 July 2020, 14:12 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 27 July 2020, 00:56 GMT
Opened by Abel Binoop (ProgrammAbel) - Sunday, 26 July 2020, 14:12 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 27 July 2020, 00:56 GMT
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Details
Description:
Blender crashes when opening the Video Sequence Editor. I have noticed this crash since 20/07/2020, but it is very possible that it has had this problem before that. It was working fine on Blender 2.82, but when downgrading to that version I still encounter the error. Using the prebuilt binary downloaded from the official website, I do not encounter the problem, leading me to believe it might have something to do with a dependency. Blender works fine in all other aspects of the program (3D editing, textures, etc.), it's only in the VSE. Additional info: * package version(s) 2.83.3 * config and/or log files etc. Output of `blender --debug`: ``` Switching to fully guarded memory allocator. Blender 2.83.3 Build: 2020-07-22 10:36:11 Linux Release argv[0] = blender argv[1] = --debug Read prefs: /home/abelb/.config/blender/2.83/config/userpref.blend read file Version 280 sub 39 date unknown hash unknown read file /usr/share/blender/2.83/scripts/startup/bl_app_templates_system/Video_Editing/startup.blend Version 280 sub 39 date unknown hash unknown Writing: /tmp/blender.crash.txt Segmentation fault (core dumped) ``` `blender.crash.txt` and stack trace attached. * link to upstream bug report, if any N/A Steps to reproduce: 1. Open Blender 2. Open "Video Editing" template 3. Watch Blender crash |
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Can reproduce. Welp, this is bad because there's not much to go
on. Probably our ffmpeg is a bit too new for blender. Weirdly
enough, blender works just fine when built from git master. I'll
see whether I can isolate the fix.