FS#66985 - [Blender] Denoising compositing node produces a black image
Attached to Project:
Community Packages
Opened by IMBJR (IMBJR) - Friday, 12 June 2020, 22:07 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 14 June 2020, 22:28 GMT
Opened by IMBJR (IMBJR) - Friday, 12 June 2020, 22:07 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 14 June 2020, 22:28 GMT
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Details
Description:
With blender set up to generate denoising data under the Cycles rendering engine, any rendered image when used in compositing will produce an all-black result if fed through the denoising compositing node. Additional info: blender @ 17:2.83-1 openimagedenoise @ 1.2.0-3 |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Sunday, 14 June 2020, 22:28 GMT
Reason for closing: Fixed
Additional comments about closing: Fixed in openimagedenoise 1.2.0-4.
Sunday, 14 June 2020, 22:28 GMT
Reason for closing: Fixed
Additional comments about closing: Fixed in openimagedenoise 1.2.0-4.
Comment by IMBJR (IMBJR) - Friday,
12 June 2020, 22:19 GMT
Sorry for the mess-around, but I'd like to retract the closure
request, as it turns out that the official binary for blender does
not have the issue and blender.org state that they will only
support that release.