Please read this before reporting a bug:
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#62863 - [projectm-pulseaudio] PLEASE ENTER SUMMARY
Attached to Project:
Community Packages
Opened by Henrique Sant'Anna (hsantanna) - Monday, 10 June 2019, 13:50 GMT
Last edited by Ike Devolder (BlackEagle) - Thursday, 27 June 2019, 17:17 GMT
Opened by Henrique Sant'Anna (hsantanna) - Monday, 10 June 2019, 13:50 GMT
Last edited by Ike Devolder (BlackEagle) - Thursday, 27 June 2019, 17:17 GMT
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DetailsDescription:
A lot of white rendering glitches on Intel HD. On nvidia it works well. It haves to be compiled with --enable-gles to avoid the glitches. Additional info: * link to upstream bug report: https://github.com/projectM-visualizer/projectm/issues/101 https://github.com/projectM-visualizer/projectm/issues/214 Steps to reproduce: [code] ~ projectM-pulseaudio dir:/usr/share/projectM/config.inp reading ~/.projectM/config.inp [projectM] config file: /home/henrique/.projectM/config.inp Failed to compile shader 'Vertex: v2f_c4f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to compile shader 'Fragment: v2f_c4f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader Failed to compile shader 'Vertex: v2f_c4f_t2f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to compile shader 'Fragment: v2f_c4f_t2f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader Failed to compile shader 'Vertex: blur1'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to compile shader 'Fragment: blur1'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader Failed to compile shader 'Vertex: blur2'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to compile shader 'Fragment: blur2'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader [PresetFactory] url is idle://Geiss & Sperl - Feedback (projectM idle HDR mix).milk No Textures Loaded from /usr/share/projectM/textures No Textures Loaded from /usr/share/projectM/textures unconnected: connecting... connectHelper: "alsa_output.pci-0000_00_1b.0.analog-stereo.echo-cancel.monitor" CREATED READY No Textures Loaded from /usr/share/projectM/textures TERMINATED [/code] |
This task depends upon
Closed by Ike Devolder (BlackEagle)
Thursday, 27 June 2019, 17:17 GMT
Reason for closing: Fixed
Additional comments about closing: rebuilt with --enable-gles
Thursday, 27 June 2019, 17:17 GMT
Reason for closing: Fixed
Additional comments about closing: rebuilt with --enable-gles