FS#43326 - [sdlmame] 0.156.u0-1 gamepad/joystick non-functional
Attached to Project:
Community Packages
Opened by Havona (havona) - Sunday, 04 January 2015, 01:07 GMT
Last edited by Sergej Pupykin (sergej) - Thursday, 26 February 2015, 17:05 GMT
Opened by Havona (havona) - Sunday, 04 January 2015, 01:07 GMT
Last edited by Sergej Pupykin (sergej) - Thursday, 26 February 2015, 17:05 GMT
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Details
Since the switch to SDL2, sdlmame doesn't recognize any
joystick input at all from my Logitech F310, although it is
recognized and initialized:
$ sdlmame -joystick -v blktiger | grep -i joy Joystick: Start initialization Input: Adding Joy #0: Logitech Gamepad F310 Joystick: Logitech Gamepad F310 Joystick: ... 6 axes, 11 buttons 1 hats 0 balls Joystick: ... Physical id 0 mapped to logical id 0 Joystick: End initialization Joystick: Start deinitialization Joystick: End deinitialization This happens with all versions of sdlmame, sdlmess and sdlume that I've tried (both 0.156 and 0.157). |
This task depends upon
Closed by Sergej Pupykin (sergej)
Thursday, 26 February 2015, 17:05 GMT
Reason for closing: Upstream
Thursday, 26 February 2015, 17:05 GMT
Reason for closing: Upstream
P.S. MAME no longer releases interim (u) patches, so the .u0, .u1, etc. naming convention can be dropped. They simply release a new version at the end of each month now.