FS#43245 - [bumblebee] libgl depends and conflicts
Attached to Project:
Community Packages
Opened by Aldrik (N30N) - Saturday, 27 December 2014, 02:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 10 January 2015, 02:00 GMT
Opened by Aldrik (N30N) - Saturday, 27 December 2014, 02:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 10 January 2015, 02:00 GMT
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Details
Bumblebee using the virtualgl backend works fine with
nvidia-libgl. But this requires some dependency fixes to be
used in this configuration.
So "bumblebee" depends on "mesa-libgl" should be replaced with "libgl" and the following lines should be removed: conflicts=('nvidia-libgl' 'nvidia-340xx-libgl' 'nvidia-304xx-libgl') provides=('nvidia-libgl' 'nvidia-340xx-libgl' 'nvidia-304xx-libgl') The "primus" package should have "mesa-libgl" added as depends along with adding the above (to be removed) "conflicts" & "provides" lines. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Saturday, 10 January 2015, 02:00 GMT
Reason for closing: Not a bug
Saturday, 10 January 2015, 02:00 GMT
Reason for closing: Not a bug
Comment by Doug Newgard (Scimmia) -
Saturday, 27 December 2014, 16:38 GMT
Doesn't sound right to me. the mesa-libgl dep pulls in mesa, which
is necessary, it's it?
Comment by
Sven-Hendrik Haase (Svenstaro) -
Sunday, 28 December 2014, 17:35 GMT
Need more details on this. The dependency chain seems to be
working as intended for me.