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Tasklist

FS#43245 - [bumblebee] libgl depends and conflicts

Attached to Project: Community Packages
Opened by Aldrik (N30N) - Saturday, 27 December 2014, 02:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 10 January 2015, 02:00 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Bumblebee using the virtualgl backend works fine with nvidia-libgl. But this requires some dependency fixes to be used in this configuration.

So "bumblebee" depends on "mesa-libgl" should be replaced with "libgl" and the following lines should be removed:
conflicts=('nvidia-libgl' 'nvidia-340xx-libgl' 'nvidia-304xx-libgl')
provides=('nvidia-libgl' 'nvidia-340xx-libgl' 'nvidia-304xx-libgl')

The "primus" package should have "mesa-libgl" added as depends along with adding the above (to be removed) "conflicts" & "provides" lines.
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Saturday, 10 January 2015, 02:00 GMT
Reason for closing:  Not a bug
Comment by Doug Newgard (Scimmia) - Saturday, 27 December 2014, 16:38 GMT
Doesn't sound right to me. the mesa-libgl dep pulls in mesa, which is necessary, it's it?
Comment by Sven-Hendrik Haase (Svenstaro) - Sunday, 28 December 2014, 17:35 GMT
Need more details on this. The dependency chain seems to be working as intended for me.

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