FS#34030 - nvidia-utils needs to provide mesa-libgl
Attached to Project:
Arch Linux
Opened by Jason (Meyithi) - Tuesday, 26 February 2013, 14:39 GMT
Last edited by Ionut Biru (wonder) - Tuesday, 26 February 2013, 15:16 GMT
Opened by Jason (Meyithi) - Tuesday, 26 February 2013, 14:39 GMT
Last edited by Ionut Biru (wonder) - Tuesday, 26 February 2013, 15:16 GMT
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Details
Description: nvidia-utils needs to provide mesa-libgl
Additional info: * package version(s) 313.18-1 * config and/or log files etc. Steps to reproduce: Nvidia users are having to pull in the whole mesa tree because somehow pacman doesn't understand that nvidia provided libgl and we don't need any of this crud. It's even worse for lib32 users with lib32-nvidia-utils - https://bbs.archlinux.org/viewtopic.php?id=158744 - we get the whole of lib32-mesa forced on us as well including lib32-systemd and the likes :( Irony being Nvidia users will never make use of Wayland anyway, having 300Mb useless packages forced on you isn't fun. |
This task depends upon
Closed by Ionut Biru (wonder)
Tuesday, 26 February 2013, 15:16 GMT
Reason for closing: Not a bug
Additional comments about closing: not a bug in nvidia-utils
Tuesday, 26 February 2013, 15:16 GMT
Reason for closing: Not a bug
Additional comments about closing: not a bug in nvidia-utils
EDIT/ also I built steam removing the lib32-mesa dep and all is fine as I know my lib32-nvidia-utils provides the needed libgl.
http://ompldr.org/vaGxmeg - Steam working WITHOUT lib32-mesa. There is a logic error somewhere, having to pull in lib32-mesa when it is not needed is wrong, you guys can try defend it all you like.
Meh forget it, I'll switch distro, you guys have lost it.