FS#13875 - [blender] has OpenAL disabled (no sound in games)
Attached to Project:
Arch Linux
Opened by Campbell Barton (ideasman42) - Thursday, 19 March 2009, 15:58 GMT
Last edited by Allan McRae (Allan) - Monday, 20 July 2009, 07:05 GMT
Opened by Campbell Barton (ideasman42) - Thursday, 19 March 2009, 15:58 GMT
Last edited by Allan McRae (Allan) - Monday, 20 July 2009, 07:05 GMT
|
Details
Description:
Blender3D uses openal for the game engine, Without it games such as www.yofrankie.org run without any sound. Additional info: * Blender 2.48a In blenders /var/abs/extra/blender/PKGBUILD:62 # get rid of buggy openal export NAN_NO_OPENAL=true Since OpenAL-Soft and in newer versions of blender openal is not buggy anymore and should be enabled, I used arch linux to make games with sound and had no trouble with buggy OpenAL (with my own blender builds) Recently another arch user wanted to contribute to YoFrankie but they could not get sound working, I found that its disabled which is why Im reporting this problem. |
This task depends upon
Closed by Allan McRae (Allan)
Monday, 20 July 2009, 07:05 GMT
Reason for closing: Fixed
Additional comments about closing: blender 2.49a-1
Monday, 20 July 2009, 07:05 GMT
Reason for closing: Fixed
Additional comments about closing: blender 2.49a-1
So I think that we can get rid of "export NAN_NO_OPENAL=true" now.
source/Makefile
> NAN_SND_LIBS += $(NAN_OPENAL)/lib/libopenal.a
openal-1.7.411-1 contains only the dynamic library.
see also http://bugs.archlinux.org/task/14893#comment45012