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Tasklist

FS#79887 - [emptyepsilon] Server crashes on client connect

Attached to Project: Arch Linux
Opened by Jean-Christophe Imbert (Bobyl) - Sunday, 08 October 2023, 06:51 GMT
Last edited by Antonio Rojas (arojas) - Sunday, 08 October 2023, 08:25 GMT
Task Type Bug Report
Category Packages: Extra
Status Closed
Assigned To Levente Polyak (anthraxx)
Architecture x86_64
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:
When hosting a game, emptyepsilon instantly segfaults as soon as any client connect.

Additional info:
Bug has already been reported upstream (https://github.com/daid/EmptyEpsilon/issues/1999) and has been solved here (https://github.com/daid/EmptyEpsilon/issues/1999#issuecomment-1631934193).

In order for the server to work as expected, I built the game with the patch attached to this bug report, and everything seems to be working fine for now.

Steps to reproduce:
* Create server on a computer
* Join with any client (tried with Windows, Linux or Android).
* Server segfaults
This task depends upon

Closed by  Antonio Rojas (arojas)
Sunday, 08 October 2023, 08:25 GMT
Reason for closing:  Fixed
Additional comments about closing:  emptyepsilon 2023.06.17-2

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