Community Packages

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Tasklist

FS#78220 - [blender] cycles no shadows

Attached to Project: Community Packages
Opened by Hanno (hanno_0) - Sunday, 16 April 2023, 18:42 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 17 April 2023, 13:19 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
freswa (frederik)
Filipe LaĆ­ns (FFY00)
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:
cycles render, object properties / visibility / [untick] shadow does not do work for me. Found this https://bugs.archlinux.org/task/72352 which sounds similar.
Thanks for help.


Additional info:
* package version(s)
* config and/or log files etc.
* link to upstream bug report, if any
https://projects.blender.org/blender/blender/issues/106983

Steps to reproduce:

Create basic project with a cube
Switch to Cycles renderer
Go to Object's Options and uncheck "Shadows" in "Ray Visibility" group
Render
The cube should not cast any shadows, but it does. (All Ray Visibility options don't have any effect. Only when all options are disables, the object disappears.)
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Monday, 17 April 2023, 13:19 GMT
Reason for closing:  Fixed
Comment by Toolybird (Toolybird) - Sunday, 16 April 2023, 21:25 GMT
@Svenstaro is already on the case in the upstream ticket.
Comment by Sven-Hendrik Haase (Svenstaro) - Monday, 17 April 2023, 11:19 GMT
I rebuilt embree3 with ray masking on. I'm not sure why that was ever disabled. Can you try now?
Comment by Hanno (hanno_0) - Monday, 17 April 2023, 12:05 GMT
works as expected! Thank you :)

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