FS#77809 - [godot] 4.0 crash
Attached to Project:
Community Packages
Opened by Paragoumba (Paragoumba) - Friday, 10 March 2023, 14:06 GMT
Last edited by Toolybird (Toolybird) - Friday, 10 March 2023, 21:48 GMT
Opened by Paragoumba (Paragoumba) - Friday, 10 March 2023, 14:06 GMT
Last edited by Toolybird (Toolybird) - Friday, 10 March 2023, 21:48 GMT
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Details
Description:
When starting godot, it crashes with the error message `libsquish.so.0.0: undefined symbol: omp_get_thread_num` Additional info: * version: 4.0-1 Steps to reproduce: - Install godot - Run godot in the command line |
This task depends upon
Closed by Toolybird (Toolybird)
Friday, 10 March 2023, 21:48 GMT
Reason for closing: Fixed
Additional comments about closing: godot 4.0-2
Friday, 10 March 2023, 21:48 GMT
Reason for closing: Fixed
Additional comments about closing: godot 4.0-2
[1] https://github.com/archlinux/svntogit-community/commit/60e2a3b338d5ec6af9e58e660314cd4e197f1501