FS#76860 - [libx11] As of x11 1.8.3, programs such as Godot and vkDoom do not function properly
Attached to Project:
Arch Linux
Opened by Jimmy Johnsson (khhs) - Saturday, 17 December 2022, 14:34 GMT
Last edited by Andreas Radke (AndyRTR) - Saturday, 21 January 2023, 10:34 GMT
Opened by Jimmy Johnsson (khhs) - Saturday, 17 December 2022, 14:34 GMT
Last edited by Andreas Radke (AndyRTR) - Saturday, 21 January 2023, 10:34 GMT
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Details
Description:
Programs such as Godot(the only one I've personally tested) do not function as of X11 1.8.3. This also appplies to the packages 1.8.3-1 release, and seems to be fixed in OpenSUSE Additional info: - https://github.com/godotengine/godot/issues/69352 - https://gitlab.freedesktop.org/xorg/lib/libx11/-/issues/170 - https://gitlab.freedesktop.org/xorg/lib/libx11/-/issues/157 Hopefully appropriate links Small log: [xcb] Unknown sequence number while processing queue [xcb] You called XInitThreads, this is not your fault [xcb] Aborting, sorry about that. First time using this please tell me how I can improve if that is deemed appropriate |
This task depends upon
https://github.com/ValveSoftware/Dota-2/issues/2218
https://gitlab.freedesktop.org/xorg/lib/libx11/-/merge_requests/176
https://bbs.archlinux.org/viewtopic.php?id=281823
https://bbs.archlinux.org/viewtopic.php?id=282105
CSGO frozen
This seems to be another unrelated issue introduced in 1.8.3.
Tried to fix this with: https://gitlab.freedesktop.org/xorg/lib/libx11/-/merge_requests/177
These should probably also be applied to the multilib variant as well?
https://github.com/godotengine/godot/issues/69352
I'm too getting random godot4 crashes with -5 package. -4 was completely broken (startup hang on crash). -3 was similar to -5
EDIT: lib32-libx11 is also affected.