FS#73861 - [openmw] game gets stuck when build against ffmpeg 5
Attached to Project:
Community Packages
Opened by Lone_Wolf (Lone_Wolf) - Friday, 18 February 2022, 13:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 20 February 2022, 17:04 GMT
Opened by Lone_Wolf (Lone_Wolf) - Friday, 18 February 2022, 13:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 20 February 2022, 17:04 GMT
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Details
Openmw trunk versions get stuck on menu screen at runtime
when built against ffmpeg 5 .
I found a workaround to build against the legacy ffmpeg4.4, see https://gitlab.com/OpenMW/openmw/-/issues/6631 Note that I haven't tested openmw 0.47but according to https://gitlab.com/OpenMW/openmw/-/issues/6634 openmw 0.47-3 has the same issue. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Sunday, 20 February 2022, 17:04 GMT
Reason for closing: Fixed
Sunday, 20 February 2022, 17:04 GMT
Reason for closing: Fixed
I don't have 0.47 compatible savegames around, so can't test with exisiting savegames.