FS#73834 - [blender] USD import/export
Attached to Project:
Community Packages
Opened by Henri (Valta) Osmankäämi (cgx) - Thursday, 17 February 2022, 13:28 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Thursday, 23 November 2023, 02:15 GMT
Opened by Henri (Valta) Osmankäämi (cgx) - Thursday, 17 February 2022, 13:28 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Thursday, 23 November 2023, 02:15 GMT
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Details
It would be nice to have usd import and export in the repo
build. Certain textures seem to have usd files included,
which makes them easier to import.
The git version in aur seems to already have this support. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Thursday, 23 November 2023, 02:15 GMT
Reason for closing: Implemented
Thursday, 23 November 2023, 02:15 GMT
Reason for closing: Implemented
FS#72971blender-git [1] has usd in optdepends so does not require a package supplying usd=21.05 to build.[1] https://aur.archlinux.org/packages/blender-git
Might be interesting to see if the built package is usable before reporting issues back to upstream.
Understood.
The updated attachment adds in the fixes for the issues I found with the PRs which are now included in the PRs. In case anyone wants to test it.
I see you changed your mind? blender requires libusd to be built as a monolithic module (DPXR_BUILD_MONOLITHIC=ON) while usd-23.11-1 has DPXR_BUILD_MONOLITHIC=OFF.