FS#73250 - Flickering in all GL (or Vulkan?) windows
Attached to Project:
Arch Linux
Opened by skrat (skrat) - Tuesday, 04 January 2022, 01:29 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 07 February 2022, 07:39 GMT
Opened by skrat (skrat) - Tuesday, 04 January 2022, 01:29 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 07 February 2022, 07:39 GMT
|
Details
https://youtu.be/KlvU_o9GVXE
Please see the recording first. This is happening since recent updates in all apps that use OpenGL or Vulkan. Sorry I'm not expert, just a user reporting the issue. I'm more than happy to provide any details. My main issue is that this is happening in Blender which I use a lot, and also in WebGL in Chromium (using Ozone platform). My setup is: sway (wayland) and pretty standard install with very little customization. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Monday, 07 February 2022, 07:39 GMT
Reason for closing: Upstream
Additional comments about closing: 2022-01-08: A task closure has been requested. Reason for request: The problem has been fixed(as mentioned by the person who had opened the issue, also the issue is related to a upstream bug instead of a archlinux one)
Monday, 07 February 2022, 07:39 GMT
Reason for closing: Upstream
Additional comments about closing: 2022-01-08: A task closure has been requested. Reason for request: The problem has been fixed(as mentioned by the person who had opened the issue, also the issue is related to a upstream bug instead of a archlinux one)
Also some interesting bits from sway output:
00:00:00.878 [ERROR] [wlr] [EGL] command: eglQueryDevicesEXT, error: EGL_BAD_ALLOC (0x3003), message: "EGL_BAD_ALLOC error
: In eglQueryDevicesEXT: Failed to allocate device list.
00:04:58.974 [ERROR] [wlr] [backend/drm/atomic.c:35] connector eDP-1: Atomic commit failed (pageflip): Device or resource
busy
Perhaps this could be a workaround for this issue as well.