Community Packages

Please read this before reporting a bug:

Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.

REPEAT: Do NOT report bugs for outdated packages!

FS#72921 - [blender] Blender 3.0 is lacking Nvidia Optix support

Attached to Project: Community Packages
Opened by UrbenLegend (UrbenLegend) - Sunday, 05 December 2021, 07:13 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 05 February 2022, 18:05 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
freswa (frederik)
Filipe LaĆ­ns (FFY00)
Architecture All
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 4
Private No


The new Blender 3.0 Arch package seems to be lacking Nvidia Optix support. Optix works when using the official tar ball from, but the Optix settings don't even show up in Settings when using the Arch Blender package. The Arch packages for Blender 2.93 and earlier versions all supported Optix out of the box, so this appears to be a regression. Please re-enable Optix in the Arch builds as they significantly speedup renders.

Steps to reproduce:
1. Install Blender from official Arch repos.
2. Go to Edit->Preferences->System.
3. Note that only CPU and CUDA rendering options are available.
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Saturday, 05 February 2022, 18:05 GMT
Reason for closing:  Fixed
Additional comments about closing:  NVIDIA has uploaded the optix headers and Blender built fine against them. This will be in rel-4.
Comment by Sven-Hendrik Haase (Svenstaro) - Sunday, 05 December 2021, 11:54 GMT
Yeah, I asked NVIDIA about hosting the Optix 7.4 headers. Waiting on an answer. As it stands right now, we can't redistribute them legally.
Comment by Sven-Hendrik Haase (Svenstaro) - Thursday, 09 December 2021, 04:49 GMT
NVIDIA said they'd upload just the Optix headers somewhere soon, rejoice!
Comment by UrbenLegend (UrbenLegend) - Thursday, 09 December 2021, 05:13 GMT
Awesome! Thanks for resolving this so quickly. I appreciate all the packaging efforts.
Comment by Matheus (mattf) - Friday, 17 December 2021, 19:07 GMT
Also waiting anxiously for this!
Comment by Sven-Hendrik Haase (Svenstaro) - Friday, 17 December 2021, 19:24 GMT
Welp, I bugged the guy from NVIDIA twice, gotta wait now I suppose.
Comment by Sven-Hendrik Haase (Svenstaro) - Wednesday, 22 December 2021, 19:52 GMT