Please read this before reporting a bug:
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#71931 - [godot] PLEASE ENTER SUMMARY
Attached to Project:
Community Packages
Opened by next (Nextrank) - Thursday, 26 August 2021, 22:09 GMT
Last edited by Morten Linderud (Foxboron) - Saturday, 28 August 2021, 11:49 GMT
Opened by next (Nextrank) - Thursday, 26 August 2021, 22:09 GMT
Last edited by Morten Linderud (Foxboron) - Saturday, 28 August 2021, 11:49 GMT
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DetailsDescription: GLES3 freezes with Mesa libs
Additional info: This bug sprung up with Mesa 18.3, and continues to live on. I would go into detail with this bug report, however there are numerous reports of this exact issue on the Godot github page. The links to 3 of these issue pages are below. https://github.com/godotengine/godot/issues/24362 https://github.com/godotengine/godot/issues/24783 https://github.com/godotengine/godot/issues/24340 It is odd that there was never a ticket for this in the bugs section since the bug has been around for a while. |
This task depends upon
Closed by Morten Linderud (Foxboron)
Saturday, 28 August 2021, 11:49 GMT
Reason for closing: Not a bug
Saturday, 28 August 2021, 11:49 GMT
Reason for closing: Not a bug
Comment by next (Nextrank) -
Thursday, 26 August 2021, 22:18 GMT
I am new to this, I just realized that this should be addressed to mesa instead. Requesting closure.