Please read this before reporting a bug:
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#68652 - [blender] please enable OpenXR support
Attached to Project:
Community Packages
Opened by Nickolay (neothefox) - Tuesday, 17 November 2020, 18:14 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 22 November 2020, 02:05 GMT
Opened by Nickolay (neothefox) - Tuesday, 17 November 2020, 18:14 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 22 November 2020, 02:05 GMT
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DetailsThe current build in the community doesn't have OpenXR enabled in it, is there a reason for that?
The VR view inspection is an addon that comes with Arch build, but it's not working. Instead, a message about being built without OpenXR support pops up. All it takes to enable this feature is having "WITH_XR_OPENXR=ON" at build time. I've tested this support with blender-git aur package and SteamVR and it works without any issues. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Sunday, 22 November 2020, 02:05 GMT
Reason for closing: Fixed
Sunday, 22 November 2020, 02:05 GMT
Reason for closing: Fixed
Just enabling the option produced the following and the option was disabled:
-- Could NOT find XR_OPENXR_SDK (missing: XR_OPENXR_SDK_LOADER_LIBRARY XR_OPENXR_SDK_INCLUDE_DIR)
CMake Warning at build_files/cmake/platform/platform_unix.cmake:433 (message):
OpenXR-SDK not found, disabling WITH_XR_OPENXR