FS#67065 - [mesa] backport shaders fix
Attached to Project:
Arch Linux
Opened by Michel (xantares) - Sunday, 21 June 2020, 08:51 GMT
Last edited by Laurent Carlier (lordheavy) - Monday, 05 October 2020, 13:36 GMT
Opened by Michel (xantares) - Sunday, 21 June 2020, 08:51 GMT
Last edited by Laurent Carlier (lordheavy) - Monday, 05 October 2020, 13:36 GMT
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Details
Can this patch be backported here ?
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5581/diffs From the author: "In the shader-db results, below, shaders in MANY different applications are affected. Trine, Doom3, Enemy Territory: Quake Wars, Counter Strike: Global Offensive, Mad Max, Metro Last Light, and on and on..." |
This task depends upon
Closed by Laurent Carlier (lordheavy)
Monday, 05 October 2020, 13:36 GMT
Reason for closing: Not a bug
Additional comments about closing: mesa-2.2.0
Monday, 05 October 2020, 13:36 GMT
Reason for closing: Not a bug
Additional comments about closing: mesa-2.2.0