FS#66985 - [Blender] Denoising compositing node produces a black image

Attached to Project: Community Packages
Opened by IMBJR (IMBJR) - Friday, 12 June 2020, 22:07 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 14 June 2020, 22:28 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
Filipe Laíns (FFY00)
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:
With blender set up to generate denoising data under the Cycles rendering engine, any rendered image when used in compositing will produce an all-black result if fed through the denoising compositing node.

Additional info:
blender @ 17:2.83-1
openimagedenoise @ 1.2.0-3
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Sunday, 14 June 2020, 22:28 GMT
Reason for closing:  Fixed
Additional comments about closing:  Fixed in openimagedenoise 1.2.0-4.
Comment by IMBJR (IMBJR) - Friday, 12 June 2020, 22:19 GMT
Sorry for the mess-around, but I'd like to retract the closure request, as it turns out that the official binary for blender does not have the issue and blender.org state that they will only support that release.

Loading...