FS#61376 - [mesa] Occasional freezes in 3D software and games since Mesa 18.3

Attached to Project: Arch Linux
Opened by Denis Comtesse (Problem) - Sunday, 13 January 2019, 11:26 GMT
Last edited by Antonio Rojas (arojas) - Sunday, 04 August 2019, 16:27 GMT
Task Type Bug Report
Category Packages: Extra
Status Closed
Assigned To No-one
Architecture x86_64
Severity High
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 2
Private No

Details

* package version: mesa 18.3.1-1

Description:
Since upgrading to Mesa 18.3, I'm experiencing temporary freezes in 3D software and games. In particular, the Godot engine seems to be affected, and it looks like it happens on shader compilation (OpenGL 3). It makes affected software unresponsive, sometimes for minutes. Other users have reported the same behaviour, as can be seen in the following bug reports:

https://github.com/godotengine/godot/issues/24340
https://github.com/godotengine/godot/issues/24362

Godot developers say that this is not a Godot bug and that "both Fedora and Debian were hit by a GCC bug when building Mesa 18.2.3 a month ago against latest GCC."


This task depends upon

Closed by  Antonio Rojas (arojas)
Sunday, 04 August 2019, 16:27 GMT
Reason for closing:  Fixed
Comment by Denis Comtesse (Problem) - Tuesday, 15 January 2019, 20:41 GMT
Here's a related bug report for Manjaro Linux, apparently describing the same issue:
https://bugs.freedesktop.org/show_bug.cgi?id=109229
Comment by Neil Moore (Dar13) - Friday, 01 February 2019, 03:09 GMT
This is apparently fixed in Mesa 18.3.3
Upstream bug report comment with fix: https://bugs.freedesktop.org/show_bug.cgi?id=109229#c9
Mesa 18.3.3 release notes: https://www.mesa3d.org/relnotes/18.3.3.html
Comment by Stefan Schick (pommes_) - Saturday, 03 August 2019, 17:57 GMT
@Denis Comtesse, could you please confirm that the bug is fixed for you? Then we can close the issue.
Comment by Denis Comtesse (Problem) - Sunday, 04 August 2019, 06:20 GMT
Yes, it's fixed!

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