FS#61376 - [mesa] Occasional freezes in 3D software and games since Mesa 18.3
Attached to Project:
Arch Linux
Opened by Denis Comtesse (Problem) - Sunday, 13 January 2019, 11:26 GMT
Last edited by Antonio Rojas (arojas) - Sunday, 04 August 2019, 16:27 GMT
Opened by Denis Comtesse (Problem) - Sunday, 13 January 2019, 11:26 GMT
Last edited by Antonio Rojas (arojas) - Sunday, 04 August 2019, 16:27 GMT
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Details
* package version: mesa 18.3.1-1
Description: Since upgrading to Mesa 18.3, I'm experiencing temporary freezes in 3D software and games. In particular, the Godot engine seems to be affected, and it looks like it happens on shader compilation (OpenGL 3). It makes affected software unresponsive, sometimes for minutes. Other users have reported the same behaviour, as can be seen in the following bug reports: https://github.com/godotengine/godot/issues/24340 https://github.com/godotengine/godot/issues/24362 Godot developers say that this is not a Godot bug and that "both Fedora and Debian were hit by a GCC bug when building Mesa 18.2.3 a month ago against latest GCC." |
This task depends upon
https://bugs.freedesktop.org/show_bug.cgi?id=109229
Upstream bug report comment with fix: https://bugs.freedesktop.org/show_bug.cgi?id=109229#c9
Mesa 18.3.3 release notes: https://www.mesa3d.org/relnotes/18.3.3.html