FS#61348 - [sdl2] Unreal has issues with SDL2 2.0.9 being on the system.

Attached to Project: Arch Linux
Opened by michael Lojkovic (zerophase) - Friday, 11 January 2019, 04:15 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 15 December 2019, 16:51 GMT
Task Type Bug Report
Category Packages: Extra
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:
Unreal links against SDL2 2.0.8, but seems to have the same or similiar issue as Firewatch and Enter the Gungeon when the system has a different version of SDL2 installed. I'm pretty sure this issue is on SDL2's side, and not Unreal itself as I was able to take the SDL2 code, and move it to a sample project without the same bug cropping up.

Additional info:
* 2.0.9


Steps to reproduce:

1. Download the Unreal github repo. (The aur package should work as it's been patched to run on Arch)
2. Build unreal.
3. Create a C++ project
4. Relaunch Unreal and select the created project.
5. When Unreal gets to the point of asking to compile the project, Unreal will close, and not display the intended pop up dialogue.
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Sunday, 15 December 2019, 16:51 GMT
Reason for closing:  No response
Comment by Sven-Hendrik Haase (Svenstaro) - Wednesday, 11 December 2019, 14:06 GMT
Are you sure this isn't an artifact of you linking Unreal to an older SDL2 version? Perhaps recompiling will make it work.
Comment by Sven-Hendrik Haase (Svenstaro) - Wednesday, 11 December 2019, 14:06 GMT
Also to note, Unreal not working isn't really an Arch problem on SDL2's side. We don't ship unreal.

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