FS#61348 - [sdl2] Unreal has issues with SDL2 2.0.9 being on the system.
Attached to Project:
Arch Linux
Opened by michael Lojkovic (zerophase) - Friday, 11 January 2019, 04:15 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 15 December 2019, 16:51 GMT
Opened by michael Lojkovic (zerophase) - Friday, 11 January 2019, 04:15 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 15 December 2019, 16:51 GMT
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Details
Description:
Unreal links against SDL2 2.0.8, but seems to have the same or similiar issue as Firewatch and Enter the Gungeon when the system has a different version of SDL2 installed. I'm pretty sure this issue is on SDL2's side, and not Unreal itself as I was able to take the SDL2 code, and move it to a sample project without the same bug cropping up. Additional info: * 2.0.9 Steps to reproduce: 1. Download the Unreal github repo. (The aur package should work as it's been patched to run on Arch) 2. Build unreal. 3. Create a C++ project 4. Relaunch Unreal and select the created project. 5. When Unreal gets to the point of asking to compile the project, Unreal will close, and not display the intended pop up dialogue. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Sunday, 15 December 2019, 16:51 GMT
Reason for closing: No response
Sunday, 15 December 2019, 16:51 GMT
Reason for closing: No response
Comment by
Sven-Hendrik Haase (Svenstaro) -
Wednesday, 11 December 2019, 14:06 GMT
Comment by
Sven-Hendrik Haase (Svenstaro) -
Wednesday, 11 December 2019, 14:06 GMT
Are you sure this isn't an artifact of you linking Unreal to an
older SDL2 version? Perhaps recompiling will make it work.
Also to note, Unreal not working isn't really an Arch problem on
SDL2's side. We don't ship unreal.