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REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#58047 - [luxrender] Luxrender cannot be activated as a renderer in blender
Attached to Project:
Community Packages
Opened by Harri (episyron) - Saturday, 31 March 2018, 09:13 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Wednesday, 04 April 2018, 04:24 GMT
Opened by Harri (episyron) - Saturday, 31 March 2018, 09:13 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Wednesday, 04 April 2018, 04:24 GMT
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DetailsDescription:
Luxrender cannot be selected as a renderer in blender, says: Traceback (most recent call last): File "/usr/share/blender/2.79/scripts/modules/addon_utils.py", line 331, in enable mod = __import__(module_name) File "/usr/share/blender/2.79/scripts/addons/luxrender/__init__.py", line 161, in <module> from . import core File "/usr/share/blender/2.79/scripts/addons/luxrender/core/__init__.py", line 50, in <module> from ..export.scene import SceneExporter File "/usr/share/blender/2.79/scripts/addons/luxrender/export/scene.py", line 39, in <module> from ..export import geometry as export_geometry File "/usr/share/blender/2.79/scripts/addons/luxrender/export/geometry.py", line 43, in <module> from ..properties.node_material import luxrender_texture_maker File "/usr/share/blender/2.79/scripts/addons/luxrender/properties/node_material.py", line 31, in <module> from ..export.luxcore.utils import get_elem_key File "/usr/share/blender/2.79/scripts/addons/luxrender/export/luxcore/__init__.py", line 31, in <module> import pyluxcore ImportError: libOpenImageIO.so.1.7: cannot open shared object file: No such file or directory Additional info: * package version(s) community/blender 17:2.79.b-5 community/luxrender 1.6-12 community/luxblend25 1.6-3 community/openimageio 1.8.9-2 Steps to reproduce: Try to activate luxrender in user preferences. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Wednesday, 04 April 2018, 04:24 GMT
Reason for closing: Fixed
Wednesday, 04 April 2018, 04:24 GMT
Reason for closing: Fixed
Comment by Sven-Hendrik Haase (Svenstaro) -
Monday, 02 April 2018, 01:18 GMT
Check now.
Comment by Harri (episyron) -
Monday, 02 April 2018, 10:48 GMT
Now luxrender can be activated, thanks! I thought this was also the cause for blender freezing while choosing materials for luxrender, but no, it is still happening. Possibly upstream bug?
Comment by Sven-Hendrik Haase (Svenstaro) -
Wednesday, 04 April 2018, 04:24 GMT
Yeah, try checking with upstream on this. This bug is definitely fixed, though.