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Tasklist

FS#58047 - [luxrender] Luxrender cannot be activated as a renderer in blender

Attached to Project: Community Packages
Opened by Harri (episyron) - Saturday, 31 March 2018, 09:13 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Wednesday, 04 April 2018, 04:24 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Lukas Jirkovsky (6xx)
Sven-Hendrik Haase (Svenstaro)
Architecture All
Severity High
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:

Luxrender cannot be selected as a renderer in blender, says:

Traceback (most recent call last):
File "/usr/share/blender/2.79/scripts/modules/addon_utils.py", line 331, in enable
mod = __import__(module_name)
File "/usr/share/blender/2.79/scripts/addons/luxrender/__init__.py", line 161, in <module>
from . import core
File "/usr/share/blender/2.79/scripts/addons/luxrender/core/__init__.py", line 50, in <module>
from ..export.scene import SceneExporter
File "/usr/share/blender/2.79/scripts/addons/luxrender/export/scene.py", line 39, in <module>
from ..export import geometry as export_geometry
File "/usr/share/blender/2.79/scripts/addons/luxrender/export/geometry.py", line 43, in <module>
from ..properties.node_material import luxrender_texture_maker
File "/usr/share/blender/2.79/scripts/addons/luxrender/properties/node_material.py", line 31, in <module>
from ..export.luxcore.utils import get_elem_key
File "/usr/share/blender/2.79/scripts/addons/luxrender/export/luxcore/__init__.py", line 31, in <module>
import pyluxcore
ImportError: libOpenImageIO.so.1.7: cannot open shared object file: No such file or directory



Additional info:
* package version(s)

community/blender 17:2.79.b-5
community/luxrender 1.6-12
community/luxblend25 1.6-3
community/openimageio 1.8.9-2


Steps to reproduce:

Try to activate luxrender in user preferences.
This task depends upon

Closed by  Sven-Hendrik Haase (Svenstaro)
Wednesday, 04 April 2018, 04:24 GMT
Reason for closing:  Fixed
Comment by Sven-Hendrik Haase (Svenstaro) - Monday, 02 April 2018, 01:18 GMT
Check now.
Comment by Harri (episyron) - Monday, 02 April 2018, 10:48 GMT
Now luxrender can be activated, thanks! I thought this was also the cause for blender freezing while choosing materials for luxrender, but no, it is still happening. Possibly upstream bug?
Comment by Sven-Hendrik Haase (Svenstaro) - Wednesday, 04 April 2018, 04:24 GMT
Yeah, try checking with upstream on this. This bug is definitely fixed, though.

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