FS#55339 - [warzone2100] Crash on startup

Attached to Project: Community Packages
Opened by Lawrence González (GalaxyLJGD) - Wednesday, 30 August 2017, 00:14 GMT
Last edited by Alad Wenter (Alad) - Monday, 07 January 2019, 10:59 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Laurent Carlier (lordheavy)
Architecture x86_64
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

In version 3.2.3 the game crashes while loading at startup, while in version 3.2.2 it did not.

Supposedly the developers have already done a commit that solves this problem, so I guess it would be necessary to compile the game in conjunction with the commit for solve it.

All the information about the bug and solution can be found in this ticket on the bugtracker of the developers: http://developer.wz2100.net/ticket/4584

Sorry for my bad English.
This task depends upon

Closed by  Alad Wenter (Alad)
Monday, 07 January 2019, 10:59 GMT
Reason for closing:  Not a bug
Additional comments about closing:  Keep Manjaro issues to Manjaro.
Comment by Lawrence González (GalaxyLJGD) - Wednesday, 30 August 2017, 00:16 GMT
I forgot to write the title, sorry.
Comment by Lawrence González (GalaxyLJGD) - Wednesday, 27 December 2017, 16:17 GMT
Solved

I fixed the problem, I had to patch and compile the program by myself but the problem is already solved, I would have liked you to have solved the problem because I have been waiting for months to play. Here is the PKGBUILD file that I used for the compilation.

Sorry for the bad English.
Comment by mpan (mpan) - Monday, 07 January 2019, 10:51 GMT
This is the issue tracker for Arch Linux, but the issue tracked on the Warzone 2100 tracker refers to Manjaro.

* Did the issue ever occured on Arch Linux?
* Is the issue already fixed?
* Is the patch accepted into upstream and already in the source?
Comment by Alad Wenter (Alad) - Monday, 07 January 2019, 10:59 GMT
Can't reproduce on Arch.

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