FS#52407 - [steam] Steam-Native launcher no longer necessary

Attached to Project: Community Packages
Opened by Britt Yazel (brittyazel) - Friday, 06 January 2017, 21:38 GMT
Last edited by Levente Polyak (anthraxx) - Wednesday, 21 August 2019, 22:00 GMT
Task Type Bug Report
Category Packages: Multilib
Status Closed
Assigned To Maxime Gauduin (Alucryd)
Levente Polyak (anthraxx)
Architecture All
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 3
Private No

Details

As of a couple of days ago, Steam was updated to work better with host libraries and open source drivers, as written about here:

http://steamcommunity.com/groups/SteamClientBeta/announcements/detail/586991182161672256

These patches make Steam work 'out-of-the-box' from my testing without the need for any workarounds, such as the Steam-Native launcher and /usr/bin/steam-native.sh scripts.

I can't speak if there are some use-cases where these work arounds may come in handy, but I believe for the vast majority of people that stock Steam should now work just fine.
This task depends upon

Closed by  Levente Polyak (anthraxx)
Wednesday, 21 August 2019, 22:00 GMT
Reason for closing:  Won't implement
Additional comments about closing:  steam-native still provides a different use-case not provided by default.
On top we want to keep that indirection on place in case we want to add some fixes again for the regular runtime
Comment by Levente Polyak (anthraxx) - Saturday, 07 January 2017, 20:26 GMT
Will do some testing related to what libs are used when, however some stuff out of it is indeed still needed like dbus envs and libcurl overrides to really be fully native and bugfree.
After collecting the test results i will come up with a good way to approach it, which is either unify the things from steam-native launcher into the regular steam and make everything native or leave it as is to force definitivly not using steam-runtime shipped libs.
Comment by Max (silverhammermba) - Friday, 03 February 2017, 18:28 GMT
It is sufficient to simply remove the the steam-runtime workaround. I.e. delete /usr/bin/steam-runtime and move the /usr/lib/steam/steam script back to /usr/bin/steam. steam-native should remain as-is for users who want to force Steam to use more up-to-date system libraries.
Comment by Max (silverhammermba) - Tuesday, 14 February 2017, 04:43 GMT
Ignore this comment.
Comment by Max (silverhammermba) - Thursday, 16 February 2017, 17:17 GMT
Been doing a bit more investigation, I do need to use the steam-runtime script on first launch. Otherwise I get an xcb error.
However after the first launch and Steam updates itself, subsequent launches work fine with the /usr/lib/steam/steam script. So I guess we're not in the clear yet.

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