FS#50244 - [sdlmame] Add flag to fix MAME crashes with GCC 6 and certain games

Attached to Project: Community Packages
Opened by Martin Doege (Morn) - Wednesday, 03 August 2016, 16:06 GMT
Last edited by Sergej Pupykin (sergej) - Thursday, 04 August 2016, 14:31 GMT
Task Type Bug Report
Category Packages
Status Closed
Assigned To Sergej Pupykin (sergej)
Architecture All
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Stable MAME versions since 0.174 have a crashing bug when compiled with GCC 6, see https://github.com/mamedev/mame/issues/1183 for details.

The suggested fix is to add "ARCHOPTS=-flifetime-dse=1" to the make flags.

This issue might be resolved in the latest MAME git version (not confirmed by me though), but at least 0.176 on 64 bit is definitely affected.
This task depends upon

Closed by  Sergej Pupykin (sergej)
Thursday, 04 August 2016, 14:31 GMT
Reason for closing:  Fixed

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