FS#50244 - [sdlmame] Add flag to fix MAME crashes with GCC 6 and certain games
Attached to Project:
Community Packages
Opened by Martin Doege (Morn) - Wednesday, 03 August 2016, 16:06 GMT
Last edited by Sergej Pupykin (sergej) - Thursday, 04 August 2016, 14:31 GMT
Opened by Martin Doege (Morn) - Wednesday, 03 August 2016, 16:06 GMT
Last edited by Sergej Pupykin (sergej) - Thursday, 04 August 2016, 14:31 GMT
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Details
Stable MAME versions since 0.174 have a crashing bug when
compiled with GCC 6, see
https://github.com/mamedev/mame/issues/1183
for details.
The suggested fix is to add "ARCHOPTS=-flifetime-dse=1" to the make flags. This issue might be resolved in the latest MAME git version (not confirmed by me though), but at least 0.176 on 64 bit is definitely affected. |
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