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Tasklist

FS#49491 - [lib32-libxcb] Borderlands 2 segfaults

Attached to Project: Community Packages
Opened by John (gee) - Saturday, 28 May 2016, 07:30 GMT
Last edited by Laurent Carlier (lordheavy) - Saturday, 28 May 2016, 21:39 GMT
Task Type Bug Report
Category Packages: Multilib
Status Closed
Assigned To Laurent Carlier (lordheavy)
Felix Yan (felixonmars)
Architecture All
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

With latest lib32-libxcb (1.12) the native Borderlands 2 (from steam if it matters) segfault.
Since the game isn't open source I'm not sure what else to give...

I guessed the issue was in xcb as that's where the segfault happens in strace and downgrading (to 1.11) it fixed the problem.

I can try other games if needed.

Thank you!
This task depends upon

Closed by  Laurent Carlier (lordheavy)
Saturday, 28 May 2016, 21:39 GMT
Reason for closing:  Not a bug
Comment by Laurent Carlier (lordheavy) - Saturday, 28 May 2016, 17:23 GMT
When is it segfaulting? Have you tried to start steam in a terminal with 'LIBGL_DEBUG=verbose steam'?

I can't reproduce any segfault (i can start a game without problems)
Comment by John (gee) - Saturday, 28 May 2016, 21:21 GMT
During the loading, so I don't see anything but a black screen and then back to steam.

Well I just tried with updating again and using LIBGL_DEBUG=verbose steam, and it worked fine.
I then tried loading the game outside of steam and still fine.
Maybe my libxcb installation was corrupted or something before...

Sorry about the false alert!

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