FS#47913 - [tint2] Removal of zombie patch
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Community Packages
Opened by Lex Black (TrialnError) - Wednesday, 27 January 2016, 16:23 GMT
Last edited by Alexander F. Rødseth (xyproto) - Saturday, 30 January 2016, 12:20 GMT
Opened by Lex Black (TrialnError) - Wednesday, 27 January 2016, 16:23 GMT
Last edited by Alexander F. Rødseth (xyproto) - Saturday, 30 January 2016, 12:20 GMT
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Details
Description:
Back then with #37035 a patch was added to avoid an issue with zombie processes. In the referred upstream bug report (new location https://gitlab.com/o9000/tint2/issues/430 ) the problem couldn't be reproduced. With https://gitlab.com/o9000/tint2/issues/548 the question came up, if the inclusion of said patch is still necessary. Upstream still cannot reproduce the issue with tint2 from master and I couldn't it reproduce it either with the steps reported from the initial issue and latest release (0.12.6). So if this patch isn't necessary it should be removed (regarding the patch policy of Arch), unless there is a valid reason and/or a reproducible way to trigger the creation of zombies which could be reported to upstream in the afforementioned url. |
This task depends upon
Closed by Alexander F. Rødseth (xyproto)
Saturday, 30 January 2016, 12:20 GMT
Reason for closing: Fixed
Saturday, 30 January 2016, 12:20 GMT
Reason for closing: Fixed
The updated package should appear in [community] shortly.