Please read this before reporting a bug:
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#45532 - [blender] 2.75 game engine crash
Attached to Project:
Community Packages
Opened by HKKH (HKKH) - Friday, 03 July 2015, 06:25 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 11 July 2015, 16:10 GMT
Opened by HKKH (HKKH) - Friday, 03 July 2015, 06:25 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 11 July 2015, 16:10 GMT
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DetailsBlender 2.75 game engine crash on physics and softbody.
Segmentation fault [core dumped]. It is a fatal bug and git started for repair. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Saturday, 11 July 2015, 16:10 GMT
Reason for closing: No response
Saturday, 11 July 2015, 16:10 GMT
Reason for closing: No response
Comment by Doug Newgard (Scimmia) -
Saturday, 04 July 2015, 15:03 GMT
This report is useless as-is.
Comment by Sven-Hendrik Haase (Svenstaro) -
Wednesday, 08 July 2015, 18:17 GMT
Does the issue persist in .a?