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Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#42168 - [sdl] Flickering in 1.2.15-7 (Regression from 1.2.15-6)
Attached to Project:
Arch Linux
Opened by Daniel (weirddan455) - Monday, 29 September 2014, 06:29 GMT
Last edited by Laurent Carlier (lordheavy) - Thursday, 03 October 2019, 14:51 GMT
Opened by Daniel (weirddan455) - Monday, 29 September 2014, 06:29 GMT
Last edited by Laurent Carlier (lordheavy) - Thursday, 03 October 2019, 14:51 GMT
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DetailsSince the update to SDL 1.2.15-7 I noticed a constant flickering in mupen64plus in full screen (windowed is fine.) It's only noticible on parts of the screen that are moving and it looks like it's flickering back and forth between the current frame and the previous frame. It's very noticible and gives me a headache immediately. I can reproduce this reliably and can confirm downgrading back to SDL 1.2.15-6 resolves this issue.
Steps to reproduce: 1. Load a ROM in Mupen64plus (I used Zelda Ocarina of Time) 2. Go Full Screen 3. The title screen will look fine but start a game and move Link around and you should notice the flickering immediatly around Link's model. Other games/programs using SDL may or may not have this same issue. I haven't tested. |
This task depends upon
Closed by Laurent Carlier (lordheavy)
Thursday, 03 October 2019, 14:51 GMT
Reason for closing: Fixed
Thursday, 03 October 2019, 14:51 GMT
Reason for closing: Fixed
https://bugzilla.libsdl.org/show_bug.cgi?id=2383