FS#41368 - [bullet] add double precision compilation
Attached to Project:
Community Packages
Opened by Gero Müller (geromueller) - Monday, 28 July 2014, 14:20 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Thursday, 31 July 2014, 20:58 GMT
Opened by Gero Müller (geromueller) - Monday, 28 July 2014, 14:20 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Thursday, 31 July 2014, 20:58 GMT
|
Details
bullet can be compiled with double precision, like fftw. I
need this for my game.
|
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Thursday, 31 July 2014, 20:58 GMT
Reason for closing: Won't implement
Thursday, 31 July 2014, 20:58 GMT
Reason for closing: Won't implement
here is a patch that installs all libs as *Double.so.
An alterantive would be a second package, bullet-double, with bullet-common including alls headers.
Gero
fixed diff.
Gero
Thanks anyway!