FS#40389 - [tesseract-game] crashes loading a map
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Community Packages
Opened by Matthias Krüger (matthiaskrgr) - Friday, 16 May 2014, 07:52 GMT
Last edited by Alexander F. Rødseth (xyproto) - Monday, 26 May 2014, 13:59 GMT
Opened by Matthias Krüger (matthiaskrgr) - Friday, 16 May 2014, 07:52 GMT
Last edited by Alexander F. Rødseth (xyproto) - Monday, 26 May 2014, 13:59 GMT
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Details
When I try to load a map, the game crashes/hangs:
as been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited libpng warning: iCCP: Not recognizing known sRGB profile that has been edited *** Error in `/usr/bin//tesseract-client': corrupted double-linked list: 0x00000000082fd830 *** Version 1-1 |
This task depends upon
Closed by Alexander F. Rødseth (xyproto)
Monday, 26 May 2014, 13:59 GMT
Reason for closing: No response
Additional comments about closing: Upstream or driver problem.
Monday, 26 May 2014, 13:59 GMT
Reason for closing: No response
Additional comments about closing: Upstream or driver problem.
EDIT:
I got this here (rather old setup):
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset
OpenGL version string: 2.1 Mesa 10.1.4
OpenGL shading language version string: 1.20