Please read this before reporting a bug:
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Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#38514 - [blender] problems with particle/rigid in snapshot
Attached to Project:
Community Packages
Opened by alex (kabolt) - Tuesday, 14 January 2014, 22:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 19 January 2014, 07:52 GMT
Opened by alex (kabolt) - Tuesday, 14 January 2014, 22:34 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Sunday, 19 January 2014, 07:52 GMT
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DetailsVersion:
broken: blender 10:2.69.a0dbee6e-3 works: blender 10:2.69 Description: This snapshot has many issues with particles/rigid objects: I can't move an object with the rigid attribute (doesn't work either if I remove the property)(here is also another bug where the table plate falls down and isn't resetted). particles behave very strange (including a situation where particle pass through a collision object) My solution was to downgrade and to deactivate openshadinglanguage and cuda (also not a good solution) |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Sunday, 19 January 2014, 07:52 GMT
Reason for closing: No response
Sunday, 19 January 2014, 07:52 GMT
Reason for closing: No response
blenderbugreport.blend
issue 1 (also known as "feature"): no stars