FS#38297 - [ogre] Wrong PATH to RenderSystem_GL.SO in OGRE libs (bad linking)
Attached to Project:
Community Packages
Opened by Juan Jesús García López (jnuserful) - Saturday, 28 December 2013, 06:22 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 08 March 2014, 03:47 GMT
Opened by Juan Jesús García López (jnuserful) - Saturday, 28 December 2013, 06:22 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Saturday, 08 March 2014, 03:47 GMT
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Details
Hello everyone.
Description: Well, when I run my program using ogre libraries, a violation of the segment occurs because there is a dynamic library that should be loaded by DynLib(an OGRE Sub-system). note that the correct path to this library is /usr/lib/OGRE/RenderSystem_GL.so in archLinux while in other distributions as Ubuntu is something like /usr/lib/x86_64-linux-gnu/OGRE-1.8.0/. Additional info: * package version(s): ogre 1.9.0-4 * config and/or log files etc. - there's my Ogre.log Greetings, sorry for my English |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Saturday, 08 March 2014, 03:47 GMT
Reason for closing: No response
Saturday, 08 March 2014, 03:47 GMT
Reason for closing: No response
Comment by Thibault (Ryp) -
Tuesday, 04 March 2014, 04:08 GMT
Comment by
Sven-Hendrik Haase (Svenstaro) -
Tuesday, 04 March 2014, 04:10 GMT
- Field changed: Percent Complete (100% → 0%)
This issue should be fixed, I think that editing ogre.cfg should
not be used to bypass it
Really, what do you want me to do here? The Ubuntu path is stupid
and you have a data-driven way and a static code way to change the
path to the plugin. Unless you provide an easy fix for this
problem by default, I'm going to close it. I don't see it as a
proper problem. Provide evidence and example to show that I'm
wrong. Games that use ogre work fine, too.