FS#33884 - [steam] Dwarfs!? depends on lib32-libgdiplus
Attached to Project:
Community Packages
Opened by Dmitry Shapoval (unkier) - Saturday, 16 February 2013, 09:27 GMT
Last edited by Daniel Micay (thestinger) - Saturday, 16 February 2013, 09:37 GMT
Opened by Dmitry Shapoval (unkier) - Saturday, 16 February 2013, 09:27 GMT
Last edited by Daniel Micay (thestinger) - Saturday, 16 February 2013, 09:37 GMT
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Details
Description: Dwarfs!? depends on lib32-libgdiplus
Additional info: * steam 1.0.0.25-4 Steps to reproduce: * run Dwarfs!? without lib32-libgdiplus installed Error log: Mono: Assembly Ref addref System.Drawing[0xb1f2978] -> System[0xb1151e0]: 6 Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for System.Drawing.GDIPlus ---> System.DllNotFoundException: libgdiplus.so.0 at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Drawing.Icon.GetInternalBitmap () [0x00000] in <filename unknown>:0 at System.Drawing.Icon.ToBitmap () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Icon:ToBitmap () at OpenTK.Platform.X11.X11GLNative.set_Icon (System.Drawing.Icon value) [0x00000] in <filename unknown>:0 at OpenTK.NativeWindow.set_Icon (System.Drawing.Icon value) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGameWindow.Initialize () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGameWindow..ctor () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGamePlatform..ctor (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.GamePlatform.Create (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Game..ctor () [0x00000] in <filename unknown>:0 at Dwarves.Game1..ctor (IntPtr p_wrap, IntPtr p_stats) [0x00000] in <filename unknown>:0 at DwarfsWindows.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0 [ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: An exception was thrown by the type initializer for System.Drawing.GDIPlus ---> System.DllNotFoundException: libgdiplus.so.0 at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Drawing.Icon.GetInternalBitmap () [0x00000] in <filename unknown>:0 at System.Drawing.Icon.ToBitmap () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Icon:ToBitmap () at OpenTK.Platform.X11.X11GLNative.set_Icon (System.Drawing.Icon value) [0x00000] in <filename unknown>:0 at OpenTK.NativeWindow.set_Icon (System.Drawing.Icon value) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGameWindow.Initialize () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGameWindow..ctor () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.OpenTKGamePlatform..ctor (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.GamePlatform.Create (Microsoft.Xna.Framework.Game game) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Game..ctor () [0x00000] in <filename unknown>:0 at Dwarves.Game1..ctor (IntPtr p_wrap, IntPtr p_stats) [0x00000] in <filename unknown>:0 at DwarfsWindows.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0 |
This task depends upon
Closed by Daniel Micay (thestinger)
Saturday, 16 February 2013, 09:37 GMT
Reason for closing: Not a bug
Saturday, 16 February 2013, 09:37 GMT
Reason for closing: Not a bug
Comment by
Daniel Micay (thestinger) -
Saturday, 16 February 2013, 09:36 GMT
The games are supposed to ship all of the libraries they need.
This isn't a bug in either the Arch package or Steam - it's a bug
the third party game dev has to tackle, so please report it to
them.