FS#32943 - [jdk7-openjdk] when running sweethome3d, icedtea crashed
Attached to Project:
Arch Linux
Opened by Alexander F. Rødseth (xyproto) - Monday, 03 December 2012, 01:27 GMT
Last edited by Andreas Radke (AndyRTR) - Saturday, 02 February 2013, 09:26 GMT
Opened by Alexander F. Rødseth (xyproto) - Monday, 03 December 2012, 01:27 GMT
Last edited by Andreas Radke (AndyRTR) - Saturday, 02 February 2013, 09:26 GMT
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Details
Console output:
Java 3D: implicit antialiasing enabled # # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007f99c6518988, pid=9909, tid=140298424895232 # # JRE version: 7.0_09-b30 # Java VM: OpenJDK 64-Bit Server VM (23.2-b09 mixed mode linux-amd64 compressed oops) # Problematic frame: # C [libGL.so.1+0x84988] glXCreateNewContext+0x64b8 # # Core dump written. Default location: /home/alexander/core or core.9909 # # An error report file with more information is saved as: # /home/alexander/hs_err_pid9909.log # # If you would like to submit a bug report, please include # instructions on how to reproduce the bug and visit: # http://icedtea.classpath.org/bugzilla # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # /usr/bin/sweethome3d: line 33: 9909 Avbrutt (SIGABRT) (core dumped) $JAVA_HOME/bin/java -Xmx1024m -cp $CP com.eteks.sweethome3d.SweetHome3D -open "$1" Attaching core and hs_err_pid9909.log This is on x86_64. jdk7-openjdk 7.u9_2.3.3-1 /usr/lib/libGL.so is owned by nvidia-utils 310.19-1 Steps to reproduce: * Start sweethome3d (is in AUR) * Create a little room with some furniture (not sure if needed) * Select 3D view -> Create video... * Move around in the 3D window and press the red recording button for each position * Create several positions (at least 3-4) * Click create to create the video * While the video is being created, select 3D view -> Aerial view and move around * Make sure the video is long enough, so that there is time to move around while it is being created * Specifically, zoom out by scrolling the mouse wheel towards you in the aerial view * Crash! |
This task depends upon
Closed by Andreas Radke (AndyRTR)
Saturday, 02 February 2013, 09:26 GMT
Reason for closing: Not a bug
Saturday, 02 February 2013, 09:26 GMT
Reason for closing: Not a bug
01) When starting with dual head, sweethome immediatly crashes with
# C [libGL.so.1+0x1d4c3] glXGetFBConfigs+0x53
02) When disabling dual head and creating a video as you said
# C [libGL.so.1+0x20091] glXMakeContextCurrent+0xb1
Core dumps are too big to post but ask them if required.