Please read this before reporting a bug:
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Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#32019 - [blender] blenderplayer segfaults
Attached to Project:
Community Packages
Opened by sftrytry (sftrytry) - Wednesday, 17 October 2012, 00:30 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 29 October 2012, 18:40 GMT
Opened by sftrytry (sftrytry) - Wednesday, 17 October 2012, 00:30 GMT
Last edited by Sven-Hendrik Haase (Svenstaro) - Monday, 29 October 2012, 18:40 GMT
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DetailsDescription:
blenderplayer, coming with blender package from Arch or the compiled one with stock ABS, is not working. It cashes all the time due to seg fault. I tried binary version from the blender official website. It works with out any problem. Additional info: * package version(s) 2.64a-1 * config and/or log files etc. stock binary blender package from arch or compiled from stock ABS I traced back with gdb. I got, on intel gpu Program received signal SIGSEGV, Segmentation fault. 0x00007fffe74c8bff in _mesa_GetIntegerv () from /usr/lib/libdricore9.0.0.so.1 similar info on my nvidia gpu. Steps to reproduce: 1. Install latest blender, 2.64a so far, from pacman or ABS. 2. Run blenderplayer somefile.blend 3. Get seg fault. or 1. Install blender 2. Start or open you project 3. Switch to game mode 4. Start you game 5. Embedded player works fine, but standalone player crashes If you download binary blender from blender website. There is not such a problem. It might be an upstream problem. However, if the official linux binary work, there must be some config tweaks to fix the bug. |
This task depends upon
Closed by Sven-Hendrik Haase (Svenstaro)
Monday, 29 October 2012, 18:40 GMT
Reason for closing: Fixed
Monday, 29 October 2012, 18:40 GMT
Reason for closing: Fixed
Looks like blender basically can't work with mesa 9 and we can't really fix that.
http://projects.blender.org/tracker/index.php?func=detail&aid=32918&group_id=9&atid=498
@Sven-Hendrik. Do you think the offical binary bypasses mesa 9?