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Tasklist

FS#31783 - [gnome-games] glChess engines don't play

Attached to Project: Arch Linux
Opened by Robbie Smith (zoqaeski) - Wednesday, 03 October 2012, 09:13 GMT
Last edited by Jan de Groot (JGC) - Friday, 05 October 2012, 12:48 GMT
Task Type Bug Report
Category Upstream Bugs
Status Closed
Assigned To Jan de Groot (JGC)
Architecture All
Severity Medium
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:
On my newly-installed Arch system, glChess is not displaying the output of any of the chess engine backends. If I start a game against the computer (regardless of which side I make it), or even try to pit the computer against itself, my cpu usage skyrockets but no moves get made by the computer player, and it acts as though two humans are playing. Furthermore, when the game ends, or I quit the program, the chess engines aren't killed, and they start eating RAM and (eventually) swap space.

In typical GNOME (GTK?) fashion, there's no console output when the application is running, so I have no idea what is going on.

Additional info:
I've got the following chess engines installed:
gnuchess 6.0.2-1
fruit 2.1-1
phalanx 22-3
sjeng 11.2-3

(I think this might be better posted as a bug upstream, so I'll do that too, but their bugtracker doesn't seem to be very active.)

Steps to reproduce:
Start a new game in glChess, setting one or both the players to a computer. Game starts, but no moves are made by the computer player although the CPU usage increases dramatically. Quitting or ending the game doesn't stop engines, which have to be manually killed.
This task depends upon

Closed by  Jan de Groot (JGC)
Friday, 05 October 2012, 12:48 GMT
Reason for closing:  Fixed
Additional comments about closing:  Fixed in gnome-unstable
Comment by Robbie Smith (zoqaeski) - Wednesday, 03 October 2012, 09:26 GMT
Reported upstream. See https://bugzilla.gnome.org/show_bug.cgi?id=685367
Screenshot of system usage by the engines after I quit glchess: http://ompldr.org/vZnFnNQ
Comment by Jan de Groot (JGC) - Wednesday, 03 October 2012, 09:51 GMT
Likely a duplicate of https://bugzilla.gnome.org/show_bug.cgi?id=675434 which has already been fixed upstream.
Comment by Robbie Smith (zoqaeski) - Friday, 05 October 2012, 11:59 GMT
Yeah that's the one. There were a few related bug reports to that, had to do with how glChess parsed the output of the engines. I've fixed it on my machine by building gnome-games from git so I have a working chess game.

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