using default configuration source "/home/matthias/.springrc" [CMyMath::Init] CPU SSE mask: 124, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Linux OS: 64bit native mode LogOutput initialized. Spring 0.82.7.1 Build date/time: Jul 26 2011 15:48:31 Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). Use "none" to disable the default log subsystems. Using read-write data directory: /home/matthias/.spring/ Using read-only data directory: /usr/share/spring/ Scanning: /usr/share/spring/maps Scanning: /usr/share/spring/base Scanning: /usr/share/spring/mods Supported Video modes: 1400x1050, 1280x1024, 1280x960, 1280x854, 1280x800, 1280x720, 1152x768, 1024x768, 848x480, 800x600, 720x480, 640x480 Video mode set to 1024x768/32bit [f=0000000] SDL: 1.2.14 [f=0000000] GL: 2.1 Mesa 7.11 [f=0000000] GL: X.Org R300 Project [f=0000000] GL: Gallium 0.4 on ATI RV515 [f=0000000] GLSL: 1.20 [f=0000000] GLEW: 1.6.0 [f=0000000] Joysticks found: 2 [f=0000000] Using joystick 0: ThinkPad HDAPS joystick emulation [f=0000000] Video mode set to 510x747/32bit [f=0000000] Connecting to local server AL lib: pulseaudio.c:612: Context did not connect: Connection refused [f=0000000] Starting GameServer: 7 ms [f=0000000] Starting demo recording [f=0000000] Using map Data Cache L1 [f=0000000] Recording demo demos/20110903_123052_Data Cache L1_0.82.7.sdf [f=0000000] Using mod Kernel Panic 4.2 [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.13 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes [f=0000000] [Sound] Device: ALSA Default [f=0000000] Using mod archive Kernel_Panic_4.2.sd7 [f=0000000] Loading client data: 19 ms [f=0000000] User number 0 (team 0, allyteam 0) AL lib: pulseaudio.c:612: Context did not connect: Connection refused [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] ALSA Default [f=0000000] [Sound] No Output [f=0000000] [Sound] air absorption enabled: 0.1 [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua [f=0000000] Loading sounds: 4 ms [f=0000000] Camera and mouse: 99 ms [f=0000000] Parsing unit icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.072000 [f=0000000] Loading GameData Definitions: 78 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map [f=0000000] Calculating smooth height mesh [f=0000000] Calculating smooth mesh: 23 ms [f=0000000] Number of damage types: 13 [f=0000000] Creating unit textures [f=0000000] Loading weapon definitions [f=0000000] Could not load sound from def: Explosion5 [f=0000000] Could not load sound from def: Explosion5 [f=0000000] Could not load sound from def: Explosion5 [f=0000000] Loading unit definitions [f=0000000] Loading feature definitions [f=0000000] Initializing map features [f=0000000] Unknown map feature type [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [CPathManager] pathing data checksum: 1b49677f [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be) [f=0000000] Loading .smt tile-file "maps/Data Cache L1.smt" [f=0000000] Loading 41 tiles from file 1/1 [f=0000000] Reading tiles [f=0000000] Reading tile map [f=0000000] generating MipMaps: 2 ms [f=0000000] Generating 3D trees [f=0000000] Creating Projectile Textures [f=0000000] Creating sky [f=0000000] Loading console: 1 ms [f=0000000] [Sound] Unable to open audio file: FailedCommand [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand [f=0000000] Loading LuaRules [f=0000000] Loaded gadget: Color Wars! [f=0000000] Loaded gadget: Force LUA UI [f=0000000] Loaded gadget: Hand autobuild [f=0000000] Loaded gadget: Kernel Panic K.O.T.H. [f=0000000] Loaded gadget: Kernel Panic S.O.S. [f=0000000] Loaded gadget: Pre-placed Minifacs [f=0000000] Loaded gadget: Spawn [f=0000000] Loaded gadget: Spawn Units [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: kpunittypes.lua [f=0000000] Loaded gadget: new_cmd_id.lua [f=0000000] Loaded gadget: Touhou Build [f=0000000] Loaded gadget: Metal To Geo converter [f=0000000] Loaded gadget: set Alpha Threshold [f=0000000] Loaded gadget: Pseudo Orders [f=0000000] Loaded gadget: Burrow [f=0000000] Loaded gadget: UnitAutoHold [f=0000000] Loaded gadget: Airstrike [f=0000000] Loaded gadget: Area Denial [f=0000000] Loaded gadget: Bombard [f=0000000] Loaded gadget: Infection [f=0000000] Loaded gadget: Kernel boost [f=0000000] Loaded gadget: LuaCOB [f=0000000] Loaded gadget: Network Arc Effect [f=0000000] Loaded gadget: Network Buffer [f=0000000] Loaded gadget: Network Build [f=0000000] Loaded gadget: Special Attack [f=0000000] Loaded gadget: Launcher [f=0000000] Loaded gadget: Network Dispatch [f=0000000] Loaded gadget: Network Enter [f=0000000] Loaded gadget: Flow Speed [f=0000000] Loaded gadget: Network Reflectorshield [f=0000000] Loaded gadget: Kernel Panic O.N.S. [f=0000000] Loaded gadget: Invasion AI [f=0000000] Loaded gadget: Kernel Panic AI [f=0000000] Loaded gadget: Fair KPAI [f=0000000] Loaded gadget: Regenerative AI [f=0000000] Loaded gadget: Evilless [f=0000000] Loaded gadget: Shoot'n'Run [f=0000000] Loaded gadget: Lua hotfixes [f=0000000] Loaded gadget: Color Wars! [f=0000000] Loaded gadget: Force LUA UI [f=0000000] Loaded gadget: Hand autobuild [f=0000000] Loaded gadget: Kernel Panic K.O.T.H. [f=0000000] Loaded gadget: Kernel Panic S.O.S. [f=0000000] Loaded gadget: Pre-placed Minifacs [f=0000000] Loaded gadget: Spawn Units [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: kpunittypes.lua [f=0000000] Loaded gadget: new_cmd_id.lua [f=0000000] Loaded gadget: Touhou Build [f=0000000] Loaded gadget: set Alpha Threshold [f=0000000] Loaded gadget: Pseudo Orders [f=0000000] Loaded gadget: Burrow [f=0000000] Loaded gadget: UnitAutoHold [f=0000000] Loaded gadget: Airstrike [f=0000000] Loaded gadget: Area Denial [f=0000000] Loaded gadget: Bombard [f=0000000] Loaded gadget: Infection [f=0000000] Loaded gadget: LuaCOB [f=0000000] Loaded gadget: Network Arc Effect [f=0000000] Loaded gadget: Network Buffer [f=0000000] Loaded gadget: Network Build [f=0000000] Loaded gadget: Special Attack [f=0000000] Loaded gadget: Launcher [f=0000000] Loaded gadget: Network Dispatch [f=0000000] Loaded gadget: Network Enter [f=0000000] Loaded gadget: Network Reflectorshield [f=0000000] Loaded gadget: Kernel Panic O.N.S. [f=0000000] Loaded gadget: Invasion AI [f=0000000] Loaded gadget: Kernel Panic AI [f=0000000] Loaded gadget: Fair KPAI [f=0000000] Loaded gadget: Regenerative AI [f=0000000] Loaded gadget: Evilless [f=0000000] Loaded gadget: Shoot'n'Run [f=0000000] Loaded gadget: Lua hotfixes [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] Loading widget from mod: Hide commands ... [f=0000000] Loading widget from mod: Keep Morpheds Selected ... [f=0000000] Loading widget from mod: Kernel Panic Build Bar ... [f=0000000] Loading widget from mod: Kernel Panic Console Commands ... [f=0000000] Loading widget from mod: Kernel Panic MidKnight's tooltip background ... [f=0000000] Loading widget from mod: Kernel Panic autospam ... [f=0000000] Loading widget from mod: Write GameState ... [f=0000000] Loading widget from mod: Kernel Panic Hotkeys ... [f=0000000] Loading widget from mod: Kernel Panic Mission Briefing ... [f=0000000] Loading widget from mod: Kernel Panic Default Commands ... [f=0000000] Loading widget from mod: noResBar NoMoveWarnings ... [f=0000000] movewarnings disabled [f=0000000] buildwarnings disabled [f=0000000] Loading widget from mod: Kernel Panic Geos Highlight ... [f=0000000] Loading widget from mod: Kernel Panic Automatic Tip Dispenser ... [f=0000000] Loading widget from mod: Kernel Panic Tooltip ... [f=0000000] Reloaded ctrlpanel with: LuaUI/Widgets/KP_CtrlPanel.txt [f=0000000] Loading widget from mod: Kernel Panic O.N.S. help tips ... [f=0000000] Loading widget from mod: Spring Direct Launch 2 ... [f=0000000] Sound disabled [f=0000000] Loading widget from user: Mouse Buildspacing ... [f=0000000] Loading widget from mod: Heroes Right Click ... [f=0000000] LuaUI v0.3 [f=0000000] Finalizing... [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 0.82.7.1 [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] Removing, Hide commands [f=0000000] Removing, Keep Morpheds Selected [f=0000000] Removing, Kernel Panic Build Bar [f=0000000] Removing, Kernel Panic Console Commands [f=0000000] Removing, Kernel Panic MidKnight's tooltip background [f=0000000] Removing, Kernel Panic autospam [f=0000000] Removing, Write GameState [f=0000000] Removing, Kernel Panic Default Commands [f=0000000] Removing, Kernel Panic Geos Highlight [f=0000000] Removing, Kernel Panic Automatic Tip Dispenser [f=0000000] Removing, Kernel Panic Tooltip [f=0000000] Removing, Mouse Buildspacing [f=0000000] The line below may complain about 'w' being nil, that is normal, and a result of my closing all widgets. [f=0000000] LuaUI::RunCallIn: error = 2, DrawScreenEffects, [string "LuaUI/widgets.lua"]:1247: attempt to index local 'w' (a nil value) [f=0000000] Sound enabled [f=0000000] GameID: e201624e7916d5c725ae35ec1cdf4421 [f=0000000] UnnamedPlayer added point: Start 0 [f=0000000] : Error: Could not load mod and/or general config file. For further information see the config file under: /home/matthias/.spring/AI/Skirmish/AAI/0.9/log/AAI_log_team_1.txt [f=0000000] Warning: AI for team 1 failed handling event with topic 1, error: 1 [f=0000000] Failed to handle init event: AI for team 1, error 1 [f=0000000] [f=0000000] [f=0000000] [f=0000007] Skirmish AI "Enemy", which controlled team 1 is now dead [f=0000106] Spring Direct Launch 2: Wanting to reload "Missions/KP/challenge 1 - bug squashing.txt" [f=0000106] <> [f=0000106] [GAME] { GameType=Kernel Panic 4.2; Mapname=Marble_Madness_Map; [MODOPTIONS] { FullScript=script.sav; MissionScript=Missions/KP/challenge 1 - bug squashing.txt; MissionTitle="Mouse-over for details..."; MissionBriefing="Your only chance to win this mission is\nto learn how to keep your bits in formation:\n \n- Press left mouse button,\nkeep it down while moving mouse,\nto draw a selection rectangle.\n \n- Press right mouse button,\nkeep it down while moving mouse,\nto draw a formation line:\nthe selected units will move to that formation shape.\n \nOh and keep damaged bits at the back.\nIdle bits will slowly heal."; nowalls=0; nospecials=0; ons=0; sos=0; colorwars=0; GameMode=0; ghostedbuildings=1; fixedallies=0; MaxUnits=512; MinSpeed=0.1; MaxSpeed=10; StartMetal=1024; StartEnergy=1024; LauncherName=Hand Written; LauncherVersion=1.2; } OnlyLocal=1; HostPort=0; IsHost=1; StartPosType=3; MyPlayerNum=0; MyPlayerName=Player; NumPlayers=1; NumUsers=2; NumTeams=2; NumAllyTeams=2; [PLAYER0] { name=Player; Team=0; Spectator=0; } [AI1] { Name=Stray Bugs; ShortName=Kernel Panic AI; Team=1; Host=0; } [TEAM0] { TeamLeader=0; AllyTeam=0; Handicap=0; Side=system; RGBColor=0.5 0.5 1; StartPosX=1024; StartPosZ=1024; } [TEAM1] { TeamLeader=0; AllyTeam=1; Handicap=0; Side=hacker; RGBColor=1 0.2 0.2; AIDLL=Kernel Panic AI; aioverride=Nothing; StartPosX=1024; StartPosZ=256; } [ALLYTEAM0] { NumAllies=0; } [ALLYTEAM1] { NumAllies=0; } NumRestrictions=0; [RESTRICT] { } } [f=0000106] <> [f=0000106] Making infolog.txt copy into infolog.bak.txt [f=0000106] Spring Direct Launch 2: Ok, calling Spring.Restart("-s","[GAME]{..}") now! using default configuration source "/home/matthias/.springrc" [CMyMath::Init] CPU SSE mask: 124, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Linux OS: 64bit native mode LogOutput initialized. Spring 0.82.7.1 Build date/time: Jul 26 2011 15:48:31 Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). Use "none" to disable the default log subsystems. Using read-write data directory: /home/matthias/.spring/ Using read-only data directory: /usr/share/spring/ Scanning: /usr/share/spring/maps Scanning: /usr/share/spring/base Scanning: /usr/share/spring/mods Supported Video modes: 1400x1050, 1280x1024, 1280x960, 1280x854, 1280x800, 1280x720, 1152x768, 1024x768, 848x480, 800x600, 720x480, 640x480 Video mode set to 1024x768/32bit [f=0000000] SDL: 1.2.14 [f=0000000] GL: 2.1 Mesa 7.11 [f=0000000] GL: X.Org R300 Project [f=0000000] GL: Gallium 0.4 on ATI RV515 [f=0000000] GLSL: 1.20 [f=0000000] GLEW: 1.6.0 [f=0000000] Joysticks found: 2 [f=0000000] Using joystick 0: ThinkPad HDAPS joystick emulation [f=0000000] Loading startscript from: "/home/matthias/.spring/script.txt" [f=0000000] Incorrect/Missing content: Setup-script does not exist in given location: "/home/matthias/.spring/script.txt" Warning: Incorrect/Missing content: Setup-script does not exist in given location: "/home/matthias/.spring/script.txt"