CUSTOM_DATA_INSTALL_PATH = [/usr/share/megaglest/] v3.5.2-GNUC: 40601 [64bit]-Jul 9 2011 02:28:23, SVN: [Rev: ], [STREFLOP] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/util/util.cpp::init Line: 215] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/util/util.cpp::init Line: 237] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 460] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 468] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/util/util.cpp::init Line: 246] -=-=-=-=-=-=-= looking for file in possible location [/usr/share/megaglest/] -=-=-=-=-=-=-= About to load fileName.first = [/usr/share/megaglest/glest.ini] Property key [DataPath] now has value [/usr/share/megaglest//] Property key [LogPath] now has value [/home/m4k5/.megaglest/] Property key [UserData_Root] now has value [/home/m4k5/.megaglest/] -=-=-=-=-=-=-= About to load fileName.second = [/home/m4k5/.megaglest/glestuser.ini] Using ini specified data path [/usr/share/megaglest//] Using ini specified logs path [/home/m4k5/.megaglest/] --- Startup log settings are --- debugSystem [0][/home/m4k5/.megaglest/debug.log] debugNetwork [0][/home/m4k5/.megaglest/debug.log] debugPerformance [0][/home/m4k5/.megaglest/debug.log] debugWorldSynch [0][/home/m4k5/.megaglest/debug.log] debugUnitCommands[0][/home/m4k5/.megaglest/debug.log] debugPathFinder[0][/home/m4k5/.megaglest/debug.log] debugLUA [0][/home/m4k5/.megaglest/debug.log] debugSound [0][/home/m4k5/.megaglest/debug.log] debugError [1][] -=-=-=-=-=-=-= looking for file in possible location [/usr/share/megaglest/] -=-=-=-=-=-=-= About to load fileName.first = [/usr/share/megaglest/glestkeys.ini] -=-=-=-=-=-=-= About to load fileName.second = [/home/m4k5/.megaglest/glestuserkeys.ini] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FONT_CHARCOUNT, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FONT_TYPENAME, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FONT_CHARSET, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FONT_MULTIBYTE, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] Using Font::charCount = 256, Font::fontTypeName [Times New Roman] Shared::Platform::charSet = 1, Font::fontIsMultibyte = 0 In [/build/src/megaglest-3.5.2.4/source/glest_game/graphics/renderer.cpp::Renderer Line: 187] Renderer::perspFarPlane [1000000.000000] this->no2DMouseRendering [0] this->maxConsoleLines [7] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplayPrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplayPostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplayBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplayPrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplayPostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontDisplaySmallBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuNormalPrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuNormalPostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuNormalBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuBigPrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuBigPostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuBigBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuBigPrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuBigPostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontMenuVeryBigBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontConsolePrefix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontConsolePostfix, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] [2011-07-10 18:03:26] *ERROR* In [/build/src/megaglest-3.5.2.4/source/glest_game/global/lang.cpp::hasString Line: 103] Error [Value not found in propertyMap: FontConsoleBaseSize, loaded from: /usr/share/megaglest//data/lang/english.lng] for language [] OpenGL Extension [GL_EXT_texture_filter_anisotropic] supported status = 1 About to try font [-*-helvetica-*-r-*-*-15-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-15-*-*-*-*-*-*-*] trying to fallback to [fixed] About to try font [-*-helvetica-*-r-*-*-15-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-15-*-*-*-*-*-*-*] trying to fallback to [fixed] About to try font [-*-helvetica-*-r-*-*-17-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-17-*-*-*-*-*-*-*] trying to fallback to [fixed] About to try font [-*-helvetica-*-r-*-*-22-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-22-*-*-*-*-*-*-*] trying to fallback to [fixed] About to try font [-*-helvetica-*-r-*-*-26-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-26-*-*-*-*-*-*-*] trying to fallback to [fixed] About to try font [-*-helvetica-*-r-*-*-20-*-*-*-*-*-*-*] [2011-07-10 18:03:26] *ERROR* Font not found [-*-helvetica-*-r-*-*-20-*-*-*-*-*-*-*] trying to fallback to [fixed] In [/build/src/megaglest-3.5.2.4/source/glest_game/main/main.cpp::glestMain Line: 2981] precache thread enabled = 1 FILE CRC PreCache thread is running threadControllerMode = 1 ********************** CRC Controller thread START ********************** In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 76] Found megapack techtree and placing it at the TOP of the list In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 83] techsPerWorker = 1, MAX_FileCRCPreCacheThread_WORKER_THREADS = 3, techPaths.size() = 3 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 103] Spawning CRC thread for Tech [megapack] [1 of 3] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 106] workerIdx = 0, currentWorkerMax = 1, endConsumerIndex = 1 In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::NetworkManager Line: 30] Load model, fileVersion = 4 meshCount = 68 Load v4, this = 0x31b0aa8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_skull.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_skull.tga] Load v4, this = 0x31b0b90 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_sky.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_sky.tga] Load v4, this = 0x31b0c78 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_grass.tga] Load v4, this = 0x31b0d60 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_trunk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_trunk.tga] Load v4, this = 0x31b0e48 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b0f30 Found meshHeader.textures = 1 meshIndex = 5 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 5 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1018 Found meshHeader.textures = 1 meshIndex = 6 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 6 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1100 Found meshHeader.textures = 1 meshIndex = 7 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 7 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b11e8 Found meshHeader.textures = 1 meshIndex = 8 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 8 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b12d0 Found meshHeader.textures = 1 meshIndex = 9 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 9 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b13b8 Found meshHeader.textures = 1 meshIndex = 10 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 10 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b14a0 Found meshHeader.textures = 1 meshIndex = 11 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 11 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1588 Found meshHeader.textures = 1 meshIndex = 12 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 12 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1670 Found meshHeader.textures = 1 meshIndex = 13 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 13 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1758 Found meshHeader.textures = 1 meshIndex = 14 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 14 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1840 Found meshHeader.textures = 1 meshIndex = 15 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 15 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1928 Found meshHeader.textures = 1 meshIndex = 16 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 16 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1a10 Found meshHeader.textures = 1 meshIndex = 17 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 17 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1af8 Found meshHeader.textures = 1 meshIndex = 18 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 18 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1be0 Found meshHeader.textures = 1 meshIndex = 19 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 19 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1cc8 Found meshHeader.textures = 1 meshIndex = 20 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 20 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1db0 Found meshHeader.textures = 1 meshIndex = 21 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 21 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1e98 Found meshHeader.textures = 1 meshIndex = 22 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 22 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b1f80 Found meshHeader.textures = 1 meshIndex = 23 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 23 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2068 Found meshHeader.textures = 1 meshIndex = 24 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 24 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2150 Found meshHeader.textures = 1 meshIndex = 25 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 25 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2238 Found meshHeader.textures = 1 meshIndex = 26 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 26 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2320 Found meshHeader.textures = 1 meshIndex = 27 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 27 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2408 Found meshHeader.textures = 1 meshIndex = 28 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 28 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b24f0 Found meshHeader.textures = 1 meshIndex = 29 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 29 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b25d8 Found meshHeader.textures = 1 meshIndex = 30 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 30 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b26c0 Found meshHeader.textures = 1 meshIndex = 31 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 31 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b27a8 Found meshHeader.textures = 1 meshIndex = 32 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 32 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2890 Found meshHeader.textures = 1 meshIndex = 33 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 33 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2978 Found meshHeader.textures = 1 meshIndex = 34 mapPath [texture_mage_tower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 34 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_mage_tower.tga] Load v4, this = 0x31b2a60 Found meshHeader.textures = 1 meshIndex = 35 mapPath [texture_castle.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 35 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_castle.tga] Load v4, this = 0x31b2b48 Found meshHeader.textures = 1 meshIndex = 36 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 36 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2c30 Found meshHeader.textures = 1 meshIndex = 37 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 37 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2d18 Found meshHeader.textures = 1 meshIndex = 38 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 38 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2e00 Found meshHeader.textures = 1 meshIndex = 39 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 39 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2ee8 Found meshHeader.textures = 1 meshIndex = 40 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 40 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b2fd0 Found meshHeader.textures = 1 meshIndex = 41 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 41 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b30b8 Found meshHeader.textures = 1 meshIndex = 42 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 42 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b31a0 Found meshHeader.textures = 1 meshIndex = 43 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 43 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3288 Found meshHeader.textures = 1 meshIndex = 44 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 44 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3370 Found meshHeader.textures = 1 meshIndex = 45 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 45 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3458 Found meshHeader.textures = 1 meshIndex = 46 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 46 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3540 Found meshHeader.textures = 1 meshIndex = 47 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 47 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3628 Found meshHeader.textures = 1 meshIndex = 48 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 48 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b3710 Found meshHeader.textures = 1 meshIndex = 49 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 49 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_big_stone.tga] Load v4, this = 0x31b37f8 Found meshHeader.textures = 1 meshIndex = 50 mapPath [texture_airship.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 50 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_airship.tga] Load v4, this = 0x31b38e0 Found meshHeader.textures = 1 meshIndex = 51 mapPath [texture_airship.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 51 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_airship.tga] Load v4, this = 0x31b39c8 Found meshHeader.textures = 1 meshIndex = 52 mapPath [texture_airship.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 52 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_airship.tga] Load v4, this = 0x31b3ab0 Found meshHeader.textures = 1 meshIndex = 53 mapPath [texture_archmage_tower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 53 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_archmage_tower.tga] Load v4, this = 0x31b3b98 Found meshHeader.textures = 1 meshIndex = 54 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 54 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b3c80 Found meshHeader.textures = 1 meshIndex = 55 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 55 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b3d68 Found meshHeader.textures = 1 meshIndex = 56 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 56 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b3e50 Found meshHeader.textures = 1 meshIndex = 57 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 57 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b3f38 Found meshHeader.textures = 1 meshIndex = 58 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 58 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b4020 Found meshHeader.textures = 1 meshIndex = 59 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 59 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b4108 Found meshHeader.textures = 1 meshIndex = 60 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 60 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b41f0 Found meshHeader.textures = 1 meshIndex = 61 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 61 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b42d8 Found meshHeader.textures = 1 meshIndex = 62 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 62 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b43c0 Found meshHeader.textures = 1 meshIndex = 63 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 63 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b44a8 Found meshHeader.textures = 1 meshIndex = 64 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 64 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b4590 Found meshHeader.textures = 1 meshIndex = 65 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 65 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b4678 Found meshHeader.textures = 1 meshIndex = 66 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 66 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load v4, this = 0x31b4760 Found meshHeader.textures = 1 meshIndex = 67 mapPath [texture_canopy_tree_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 67 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//data/core/menu/main_model/texture_canopy_tree_2.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x35dcde8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_battle_mage.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x35dced0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_battle_mage.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x35dcfb8 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_battle_mage.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x34648b8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_worker.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x3687828 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3687910 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x36879f8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 2 Load v3, this = 0x31bc298 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_mage_worker.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x31bc380 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_mage_worker.tga] mtDiffuse = 0 meshIndex = 1 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x367c7a8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_armored_swordman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x367c890 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_armored_swordman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x367c978 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_armored_swordman.tga] mtDiffuse = 0 meshIndex = 2 OpenGL Extension [GL_ARB_vertex_buffer_object] supported status = 1 In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::end Line: 62] In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::end Line: 71] In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::end Line: 62] In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::end Line: 71] In [/build/src/megaglest-3.5.2.4/source/glest_game/network/network_manager.cpp::init Line: 40] ===> FTP Server thread, changing InternetEnabled = 0 ===> FTP Server thread, tilesets users created ===> FTP Server thread, techtrees users created ===> FTP Server thread is running Feathery FTP-Server Creating server socket ok Server successfully started In [/build/src/megaglest-3.5.2.4/source/glest_game/graphics/renderer.cpp::preloadTexture Line: 5460] add texture to manager and cache [/usr/share/megaglest//techs/megapack/factions/egypt/loading_screen.jpg] FILE CRC PreCache thread is running threadControllerMode = 0 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 130] Spawning CRC thread, preCacheWorkerThreadList.size() = 1 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 103] Spawning CRC thread for Tech [imperial_m_g] [2 of 3] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 106] workerIdx = 1, currentWorkerMax = 1, endConsumerIndex = 2 In [/build/src/megaglest-3.5.2.4/source/glest_game/graphics/renderer.cpp::preloadTexture Line: 5460] add texture to manager and cache [/usr/share/megaglest//techs/megapack/factions/indian/loading_screen.jpg] --------------------- CRC worker thread END for tech [megapack] --------------------------- In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 249] FILE CRC PreCache thread is exiting, getDeleteSelfOnExecutionDone() = 0 ===> FTP Server: shutdownAndWait ===> FTP Server: signalQuit About to Shutdown Feathery FTP-Server server [12] Closing socket: 12 About to Shutdown clients In ftpCloseSession sessionId = 0, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 0 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 0, fsHandle [(nil)] op = 0 Closing socket: 0 Session 0 closed In ftpCloseSession sessionId = 1, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 1 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 1, fsHandle [(nil)] op = 0 Closing socket: 0 Session 1 closed In ftpCloseSession sessionId = 2, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 2 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 2, fsHandle [(nil)] op = 0 Closing socket: 0 Session 2 closed In ftpCloseSession sessionId = 3, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 3 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 3, fsHandle [(nil)] op = 0 Closing socket: 0 Session 3 closed In ftpCloseSession sessionId = 4, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 4 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 4, fsHandle [(nil)] op = 0 Closing socket: 0 Session 4 closed In ftpCloseSession sessionId = 5, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 5 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 5, fsHandle [(nil)] op = 0 Closing socket: 0 Session 5 closed In ftpCloseSession sessionId = 6, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 6 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 6, fsHandle [(nil)] op = 0 Closing socket: 0 Session 6 closed In ftpCloseSession sessionId = 7, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 7 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 7, fsHandle [(nil)] op = 0 Closing socket: 0 Session 7 closed In ftpCloseSession sessionId = 8, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 8 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 8, fsHandle [(nil)] op = 0 Closing socket: 0 Session 8 closed In ftpCloseSession sessionId = 9, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 9 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 9, fsHandle [(nil)] op = 0 Closing socket: 0 Session 9 closed In ftpCloseSession sessionId = 10, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 10 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 10, fsHandle [(nil)] op = 0 Closing socket: 0 Session 10 closed In ftpCloseSession sessionId = 11, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 11 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 11, fsHandle [(nil)] op = 0 Closing socket: 0 Session 11 closed In ftpCloseSession sessionId = 12, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 12 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 12, fsHandle [(nil)] op = 0 Closing socket: 0 Session 12 closed In ftpCloseSession sessionId = 13, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 13 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 13, fsHandle [(nil)] op = 0 Closing socket: 0 Session 13 closed In ftpCloseSession sessionId = 14, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 14 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 14, fsHandle [(nil)] op = 0 Closing socket: 0 Session 14 closed In ftpCloseSession sessionId = 15, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 15 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 15, fsHandle [(nil)] op = 0 Closing socket: 0 Session 15 closed In ftpCloseSession sessionId = 16, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 16 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 16, fsHandle [(nil)] op = 0 Closing socket: 0 Session 16 closed In ftpCloseSession sessionId = 17, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 17 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 17, fsHandle [(nil)] op = 0 Closing socket: 0 Session 17 closed In ftpCloseSession sessionId = 18, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 18 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 18, fsHandle [(nil)] op = 0 Closing socket: 0 Session 18 closed In ftpCloseSession sessionId = 19, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 19 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 19, fsHandle [(nil)] op = 0 Closing socket: 0 Session 19 closed About to Shutdown stack ===> FTP Server: signalQuit About to Shutdown Feathery FTP-Server server [0] Closing socket: 0 About to Shutdown clients In ftpCloseSession sessionId = 0, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 0 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 0, fsHandle [(nil)] op = 0 Closing socket: 0 Session 0 closed In ftpCloseSession sessionId = 1, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 1 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 1, fsHandle [(nil)] op = 0 Closing socket: 0 Session 1 closed In ftpCloseSession sessionId = 2, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 2 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 2, fsHandle [(nil)] op = 0 Closing socket: 0 Session 2 closed In ftpCloseSession sessionId = 3, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 3 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 3, fsHandle [(nil)] op = 0 Closing socket: 0 Session 3 closed In ftpCloseSession sessionId = 4, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 4 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 4, fsHandle [(nil)] op = 0 Closing socket: 0 Session 4 closed In ftpCloseSession sessionId = 5, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 5 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 5, fsHandle [(nil)] op = 0 Closing socket: 0 Session 5 closed In ftpCloseSession sessionId = 6, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 6 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 6, fsHandle [(nil)] op = 0 Closing socket: 0 Session 6 closed In ftpCloseSession sessionId = 7, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 7 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 7, fsHandle [(nil)] op = 0 Closing socket: 0 Session 7 closed In ftpCloseSession sessionId = 8, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 8 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 8, fsHandle [(nil)] op = 0 Closing socket: 0 Session 8 closed In ftpCloseSession sessionId = 9, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 9 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 9, fsHandle [(nil)] op = 0 Closing socket: 0 Session 9 closed In ftpCloseSession sessionId = 10, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 10 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 10, fsHandle [(nil)] op = 0 Closing socket: 0 Session 10 closed In ftpCloseSession sessionId = 11, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 11 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 11, fsHandle [(nil)] op = 0 Closing socket: 0 Session 11 closed In ftpCloseSession sessionId = 12, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 12 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 12, fsHandle [(nil)] op = 0 Closing socket: 0 Session 12 closed In ftpCloseSession sessionId = 13, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 13 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 13, fsHandle [(nil)] op = 0 Closing socket: 0 Session 13 closed In ftpCloseSession sessionId = 14, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 14 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 14, fsHandle [(nil)] op = 0 Closing socket: 0 Session 14 closed In ftpCloseSession sessionId = 15, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 15 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 15, fsHandle [(nil)] op = 0 Closing socket: 0 Session 15 closed In ftpCloseSession sessionId = 16, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 16 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 16, fsHandle [(nil)] op = 0 Closing socket: 0 Session 16 closed In ftpCloseSession sessionId = 17, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 17 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 17, fsHandle [(nil)] op = 0 Closing socket: 0 Session 17 closed In ftpCloseSession sessionId = 18, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 18 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 18, fsHandle [(nil)] op = 0 Closing socket: 0 Session 18 closed In ftpCloseSession sessionId = 19, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 19 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 19, fsHandle [(nil)] op = 0 Closing socket: 0 Session 19 closed About to Shutdown stack About to Shutdown Feathery FTP-Server server [0] Closing socket: 0 About to Shutdown clients In ftpCloseSession sessionId = 0, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 0 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 0, fsHandle [(nil)] op = 0 Closing socket: 0 Session 0 closed In ftpCloseSession sessionId = 1, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 1 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 1, fsHandle [(nil)] op = 0 Closing socket: 0 Session 1 closed In ftpCloseSession sessionId = 2, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 2 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 2, fsHandle [(nil)] op = 0 Closing socket: 0 Session 2 closed In ftpCloseSession sessionId = 3, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 3 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 3, fsHandle [(nil)] op = 0 Closing socket: 0 Session 3 closed In ftpCloseSession sessionId = 4, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 4 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 4, fsHandle [(nil)] op = 0 Closing socket: 0 Session 4 closed In ftpCloseSession sessionId = 5, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 5 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 5, fsHandle [(nil)] op = 0 Closing socket: 0 Session 5 closed In ftpCloseSession sessionId = 6, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 6 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 6, fsHandle [(nil)] op = 0 Closing socket: 0 Session 6 closed In ftpCloseSession sessionId = 7, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 7 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 7, fsHandle [(nil)] op = 0 Closing socket: 0 Session 7 closed In ftpCloseSession sessionId = 8, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 8 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 8, fsHandle [(nil)] op = 0 Closing socket: 0 Session 8 closed In ftpCloseSession sessionId = 9, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 9 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 9, fsHandle [(nil)] op = 0 Closing socket: 0 Session 9 closed In ftpCloseSession sessionId = 10, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 10 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 10, fsHandle [(nil)] op = 0 Closing socket: 0 Session 10 closed In ftpCloseSession sessionId = 11, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 11 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 11, fsHandle [(nil)] op = 0 Closing socket: 0 Session 11 closed In ftpCloseSession sessionId = 12, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 12 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 12, fsHandle [(nil)] op = 0 Closing socket: 0 Session 12 closed In ftpCloseSession sessionId = 13, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 13 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 13, fsHandle [(nil)] op = 0 Closing socket: 0 Session 13 closed In ftpCloseSession sessionId = 14, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 14 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 14, fsHandle [(nil)] op = 0 Closing socket: 0 Session 14 closed In ftpCloseSession sessionId = 15, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 15 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 15, fsHandle [(nil)] op = 0 Closing socket: 0 Session 15 closed In ftpCloseSession sessionId = 16, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 16 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 16, fsHandle [(nil)] op = 0 Closing socket: 0 Session 16 closed In ftpCloseSession sessionId = 17, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 17 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 17, fsHandle [(nil)] op = 0 Closing socket: 0 Session 17 closed In ftpCloseSession sessionId = 18, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 18 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 18, fsHandle [(nil)] op = 0 Closing socket: 0 Session 18 closed In ftpCloseSession sessionId = 19, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 19 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 19, fsHandle [(nil)] op = 0 Closing socket: 0 Session 19 closed About to Shutdown stack ===> FTP Server exiting! In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/posix/miniftpserver.cpp::execute Line: 234] FTP Server thread is exiting In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/posix/miniftpserver.cpp::~FTPServerThread Line: 70] About to Shutdown Feathery FTP-Server server [0] Closing socket: 0 About to Shutdown clients In ftpCloseSession sessionId = 0, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 0 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 0, fsHandle [(nil)] op = 0 Closing socket: 0 Session 0 closed In ftpCloseSession sessionId = 1, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 1 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 1, fsHandle [(nil)] op = 0 Closing socket: 0 Session 1 closed In ftpCloseSession sessionId = 2, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 2 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 2, fsHandle [(nil)] op = 0 Closing socket: 0 Session 2 closed In ftpCloseSession sessionId = 3, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 3 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 3, fsHandle [(nil)] op = 0 Closing socket: 0 Session 3 closed In ftpCloseSession sessionId = 4, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 4 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 4, fsHandle [(nil)] op = 0 Closing socket: 0 Session 4 closed In ftpCloseSession sessionId = 5, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 5 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 5, fsHandle [(nil)] op = 0 Closing socket: 0 Session 5 closed In ftpCloseSession sessionId = 6, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 6 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 6, fsHandle [(nil)] op = 0 Closing socket: 0 Session 6 closed In ftpCloseSession sessionId = 7, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 7 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 7, fsHandle [(nil)] op = 0 Closing socket: 0 Session 7 closed In ftpCloseSession sessionId = 8, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 8 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 8, fsHandle [(nil)] op = 0 Closing socket: 0 Session 8 closed In ftpCloseSession sessionId = 9, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 9 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 9, fsHandle [(nil)] op = 0 Closing socket: 0 Session 9 closed In ftpCloseSession sessionId = 10, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 10 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 10, fsHandle [(nil)] op = 0 Closing socket: 0 Session 10 closed In ftpCloseSession sessionId = 11, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 11 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 11, fsHandle [(nil)] op = 0 Closing socket: 0 Session 11 closed In ftpCloseSession sessionId = 12, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 12 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 12, fsHandle [(nil)] op = 0 Closing socket: 0 Session 12 closed In ftpCloseSession sessionId = 13, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 13 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 13, fsHandle [(nil)] op = 0 Closing socket: 0 Session 13 closed In ftpCloseSession sessionId = 14, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 14 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 14, fsHandle [(nil)] op = 0 Closing socket: 0 Session 14 closed In ftpCloseSession sessionId = 15, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 15 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 15, fsHandle [(nil)] op = 0 Closing socket: 0 Session 15 closed In ftpCloseSession sessionId = 16, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 16 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 16, fsHandle [(nil)] op = 0 Closing socket: 0 Session 16 closed In ftpCloseSession sessionId = 17, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 17 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 17, fsHandle [(nil)] op = 0 Closing socket: 0 Session 17 closed In ftpCloseSession sessionId = 18, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 18 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 18, fsHandle [(nil)] op = 0 Closing socket: 0 Session 18 closed In ftpCloseSession sessionId = 19, remote IP = 0, port = 0, ctrlSocket = 0 ===> FTP Server thread clientIp = 0, result = 0 In ftpCloseSession about to Close socket = 0, dataSocket = 0, activeDataSocket = 0, for sessionId = 19 Closing socket: 0 In ftpCloseTransmission about to Close socket = 0, for sessionId = 19, fsHandle [(nil)] op = 0 Closing socket: 0 Session 19 closed About to Shutdown stack In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/posix/miniftpserver.cpp::~FTPServerThread Line: 73] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/posix/miniftpserver.cpp::~FTPServerThread Line: 79] In [/build/src/megaglest-3.5.2.4/source/glest_game/game/game.cpp::Game Line: 54] In [/build/src/megaglest-3.5.2.4/source/glest_game/menu/menu_state_custom_game.cpp::~MenuStateCustomGame Line: 616] In [/build/src/megaglest-3.5.2.4/source/glest_game/menu/menu_state_custom_game.cpp::~MenuStateCustomGame Line: 621] In [/build/src/megaglest-3.5.2.4/source/glest_game/graphics/renderer.cpp::preloadTexture Line: 5448] load texture from cache [/usr/share/megaglest//techs/megapack/factions/indian/loading_screen.jpg] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3464818 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x3464900 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x31e4628 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x31e4710 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3a12818 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x3a12900 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3a13218 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x3a13300 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3677208 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x36772f0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x32907f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x32908e0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x31c0678 Found meshHeader.textures = 1 meshIndex = 0 mapPath [elven_tree_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/elven_tree_texture.tga] Load v4, this = 0x31c0760 Found meshHeader.textures = 1 meshIndex = 1 mapPath [elven_tree_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/elven_tree_texture.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3683a28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_mallorn.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_mallorn.tga] Load v4, this = 0x3683b10 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_mallorn.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_mallorn.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x31b9e28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x31b9f10 Found meshHeader.textures = 1 meshIndex = 1 mapPath [bark_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/bark_texture.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x31ba028 Found meshHeader.textures = 1 meshIndex = 0 mapPath [bark_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/bark_texture.tga] Load v4, this = 0x31ba110 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 3 meshCount = 4 Load v3, this = 0x322fef8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dead_tree.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x322ffe0 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_dead_tree.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x32300c8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x32301b0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_flowers.tga] mtDiffuse = 0 meshIndex = 3 Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x31ba228 Found meshHeader.textures = 1 meshIndex = 0 mapPath [stone_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/stone_texture.tga] Load v4, this = 0x31ba310 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x3667828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load v4, this = 0x3667910 Found meshHeader.textures = 1 meshIndex = 1 mapPath [stone_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/stone_texture.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x35ef418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x35ef500 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x35f9018 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load v4, this = 0x35f9100 Found meshHeader.textures = 1 meshIndex = 1 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x365e418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tree_texure.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/tree_texure.tga] Load v4, this = 0x365e500 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x34a1108 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load v4, this = 0x34a11f0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load v4, this = 0x34a12d8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_bush.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_bush.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x34a16d8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush2.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x34a17c0 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush2.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x34a18a8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush2.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x34a1990 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush2.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x34a1a78 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush2.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x374c968 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x374ca50 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x374cb38 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x374cc20 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x374cd08 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 3 meshCount = 4 Load v3, this = 0x3657058 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3657140 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3657228 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3657310 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 3 Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x36590c8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x36591b0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3659298 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3659380 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x3659468 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 3 meshCount = 7 Load v3, this = 0x365b478 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x365b560 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x365b648 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x365b730 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x365b818 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 4 Load v3, this = 0x365b900 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 5 Load v3, this = 0x365b9e8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 6 Load model, fileVersion = 3 meshCount = 6 Load v3, this = 0x3c18828 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3c18910 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3c189f8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3c18ae0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x3c18bc8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 4 Load v3, this = 0x3c18cb0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_water_object.tga] mtDiffuse = 0 meshIndex = 5 Load model, fileVersion = 3 meshCount = 4 Load v3, this = 0x3c1a868 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_tree3.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3c1a950 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_tree3.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3c1aa38 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3c1ab20 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_flowers.tga] mtDiffuse = 0 meshIndex = 3 Load model, fileVersion = 3 meshCount = 4 Load v3, this = 0x3c5e568 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_tree3.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3c5e650 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_tree4.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3c5e738 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3c5e820 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_flowers.tga] mtDiffuse = 0 meshIndex = 3 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x3ca4828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_hanging_garden.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_hanging_garden.tga] Load v4, this = 0x3ca4910 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_custom5.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_custom5.tga] Load v4, this = 0x3ca49f8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load model, fileVersion = 4 meshCount = 4 Load v4, this = 0x3d12448 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_hanging_garden.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_hanging_garden.tga] Load v4, this = 0x3d12530 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_custom5.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_custom5.tga] Load v4, this = 0x3d12618 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load v4, this = 0x3d12700 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_hanging_garden.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_hanging_garden.tga] Load model, fileVersion = 4 meshCount = 7 Load v4, this = 0x3d19ca8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_grass.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_grass.tga] Load v4, this = 0x3d19d90 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load v4, this = 0x3d19e78 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load v4, this = 0x3d19f60 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_flowers.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_flowers.tga] Load v4, this = 0x3d1a048 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_custom5.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_custom5.tga] Load v4, this = 0x3d1a130 Found meshHeader.textures = 1 meshIndex = 5 mapPath [texture_bird_bath.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 5 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_bird_bath.tga] Load v4, this = 0x3d1a218 Found meshHeader.textures = 1 meshIndex = 6 mapPath [texture_bird_bath.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 6 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_bird_bath.tga] Load model, fileVersion = 3 meshCount = 7 Load v3, this = 0x3cbc8b8 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3cbc9a0 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3cbca88 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_statue.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3cbcb70 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_statue.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x3cbcc58 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush.tga] mtDiffuse = 0 meshIndex = 4 Load v3, this = 0x3cbcd40 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_grass.tga] mtDiffuse = 0 meshIndex = 5 Load v3, this = 0x3cbce28 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_flowers.tga] mtDiffuse = 0 meshIndex = 6 Load model, fileVersion = 4 meshCount = 6 Load v4, this = 0x3cb7d98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3cb7e80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_bricks.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_bricks.tga] Load v4, this = 0x3cb7f68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_silver_lancer_statue.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_silver_lancer_statue.tga] Load v4, this = 0x3cb8050 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_silver_lancer_statue.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_silver_lancer_statue.tga] Load v4, this = 0x3cb8138 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_silver_lancer_statue.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_silver_lancer_statue.tga] Load v4, this = 0x3cb8220 Found meshHeader.textures = 1 meshIndex = 5 mapPath [texture_elven_statue_rider.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 5 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_rider.tga] Load model, fileVersion = 4 meshCount = 6 Load v4, this = 0x3e5b068 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3e5b150 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3e5b238 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_prince_statue_stuff.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_prince_statue_stuff.tga] Load v4, this = 0x3e5b320 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_prince_statue_stuff.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_prince_statue_stuff.tga] Load v4, this = 0x3e5b408 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3e5b4f0 Found meshHeader.textures = 1 meshIndex = 5 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 5 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x3eabed8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3eabfc0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_wise_elf_statue_book.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_wise_elf_statue_book.tga] Load v4, this = 0x3eac0a8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_wise_elf_statue.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_wise_elf_statue.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x3efe428 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_statue.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x3efe510 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_bush.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x3efe5f8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_grass.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x3efe6e0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_flowers.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x3efe7c8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_swordman_statue.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x3f57518 Found meshHeader.textures = 1 meshIndex = 0 mapPath [e_sword.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/e_sword.tga] Load v4, this = 0x3f57600 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_elven_statue_prince.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_elven_statue_prince.tga] Load v4, this = 0x3f576e8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_wise_elf_statue.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_wise_elf_statue.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3f47228 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_big_stone.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3f780c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_big_stone.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3f78228 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_big_stone.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//tilesets/karningul/models/texture_big_stone.tga] Load model, fileVersion = 3 meshCount = 0 Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x32884a8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_gold.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x3cb0c88 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_stone.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3677568 Found meshHeader.textures = 1 meshIndex = 0 mapPath [airpyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/air_pyramid/models/airpyramid.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3676e38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [airpyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/air_pyramid/models/airpyramid.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x34dc098 Found meshHeader.textures = 1 meshIndex = 0 mapPath [airpyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/air_pyramid/models/airpyramid.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x34d4a68 Found meshHeader.textures = 1 meshIndex = 0 mapPath [airpyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/air_pyramid/models/airpyramid.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x31c0e18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [airpyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/air_pyramid/models/airpyramid.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x329da58 Found meshHeader.textures = 1 meshIndex = 0 mapPath [anubis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/anubis_warrior/models/anubis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x31b90f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [anubis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/anubis_warrior/models/anubis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x34060f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [anubis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/anubis_warrior/models/anubis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x34d48c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [anubis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/anubis_warrior/models/anubis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x2c1be18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chicken.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/chicken/models/chicken.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3e73678 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chicken.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/chicken/models/chicken.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3680638 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chicken.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/chicken/models/chicken.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x31fcd98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load v4, this = 0x31fce80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x31fcf68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [desert_camp.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3635448 Found meshHeader.textures = 1 meshIndex = 0 mapPath [desert_camp.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x3c90b38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load v4, this = 0x3c90c20 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x3c90d08 Found meshHeader.textures = 1 meshIndex = 2 mapPath [desert_camp.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp.tga] Load model, fileVersion = 4 meshCount = 6 Load v4, this = 0x3e78778 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load v4, this = 0x3e78860 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x3e78948 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x3e78a30 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x3e78b18 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x3e78c00 Found meshHeader.textures = 1 meshIndex = 5 mapPath [desert_camp.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 5 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp.tga] Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x41d6e98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load v4, this = 0x41d6f80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load v4, this = 0x41d7068 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_worker.tga] Load v4, this = 0x41d7150 Found meshHeader.textures = 1 meshIndex = 3 mapPath [desert_camp.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp.tga] Load v4, this = 0x41d7238 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_spearthrower.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/texture_spearthrower.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3345418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [desert_camp_burned.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/desert_camp/models/desert_camp_burned.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x4206c28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x4206d10 Found meshHeader.textures = 1 meshIndex = 1 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load model, fileVersion = 4 meshCount = 4 Load v4, this = 0x34d8298 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x34d8380 Found meshHeader.textures = 1 meshIndex = 1 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x34d8468 Found meshHeader.textures = 1 meshIndex = 2 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x34d8550 Found meshHeader.textures = 1 meshIndex = 3 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load model, fileVersion = 4 meshCount = 4 Load v4, this = 0x3c8f198 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x3c8f280 Found meshHeader.textures = 1 meshIndex = 1 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x3c8f368 Found meshHeader.textures = 1 meshIndex = 2 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x3c8f450 Found meshHeader.textures = 1 meshIndex = 3 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x3e5ae88 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_ashes_tech.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 4 Load v4, this = 0x4205448 Found meshHeader.textures = 1 meshIndex = 0 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x4205530 Found meshHeader.textures = 1 meshIndex = 1 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x4205618 Found meshHeader.textures = 1 meshIndex = 2 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load v4, this = 0x4205700 Found meshHeader.textures = 1 meshIndex = 3 mapPath [chickenfarm.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/farm/models/chickenfarm.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x375c2e8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [ibis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/ibis/models/ibis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x329abd8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [ibis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/ibis/models/ibis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3a95e18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [ibis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/ibis/models/ibis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x32d4da8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [ibis.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/ibis/models/ibis.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x32d0648 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_mummy2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/mummy/models/texture_mummy2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3ed7108 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_mummy2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/mummy/models/texture_mummy2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x31cd018 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_mummy2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/mummy/models/texture_mummy2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x3291328 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_mummy2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/mummy/models/texture_mummy2.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x44f0e28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x44f0f10 Found meshHeader.textures = 1 meshIndex = 1 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x44f0a18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x44f0b00 Found meshHeader.textures = 1 meshIndex = 1 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x4538628 Found meshHeader.textures = 1 meshIndex = 0 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x4538710 Found meshHeader.textures = 1 meshIndex = 1 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x45387f8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x453c0f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x453c1e0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x453c2c8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x47a2298 Found meshHeader.textures = 1 meshIndex = 0 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x47a2380 Found meshHeader.textures = 1 meshIndex = 1 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load v4, this = 0x47a2468 Found meshHeader.textures = 1 meshIndex = 2 mapPath [obelisk.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/obelisk/models/obelisk.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x482c928 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x482ca10 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x482caf8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x4269e18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x4269f00 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x4269fe8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x3c15c48 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x3c15d30 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x3c15e18 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x426ed98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x426ee80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x426ef68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x510f258 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x510f340 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x510f428 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x5129438 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x5129520 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x5129608 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x45439f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x4543ae0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load v4, this = 0x4543bc8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/priest/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4d933a8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [pyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/pyramid/models/pyramid.tga] Load model, fileVersion = 3 meshCount = 2 Load v3, this = 0x4d92868 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x4d92950 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_stone_wood.tga] mtDiffuse = 0 meshIndex = 1 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4543ec8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [pyramid.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/pyramid/models/pyramid.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x52477c8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_ashes_tech.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4de7f08 Found meshHeader.textures = 1 meshIndex = 0 mapPath [scarab.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/scarab/models/scarab.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4d92c98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [scarab.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/scarab/models/scarab.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4df6888 Found meshHeader.textures = 1 meshIndex = 0 mapPath [scarab.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/scarab/models/scarab.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4d32488 Found meshHeader.textures = 1 meshIndex = 0 mapPath [scarab.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/scarab/models/scarab.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x482d268 Found meshHeader.textures = 1 meshIndex = 0 mapPath [scarab.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/scarab/models/scarab.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5269f68 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x4d922d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4d923c0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4d924a8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x425b288 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x425b370 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_wood.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_wood.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4ddc438 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x5279628 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x5279710 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x5279828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x5279910 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x4dde418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4dde500 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4dde5e8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x4ddbe68 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4ddbf50 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_wood.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_wood.tga] Load v4, this = 0x4ddc038 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x533d1c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x533d2b0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x5335cb8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x5335da0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x4d307f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x4d308e0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x533a538 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load v4, this = 0x533a620 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x59b7a08 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/slave/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x4dd6d08 Found meshHeader.textures = 1 meshIndex = 0 mapPath [snake.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/snake/models/snake.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5335628 Found meshHeader.textures = 1 meshIndex = 0 mapPath [snake.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/snake/models/snake.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5335a48 Found meshHeader.textures = 1 meshIndex = 0 mapPath [snake.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/snake/models/snake.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5d48b18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [snake.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/snake/models/snake.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x55fabc8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55facb0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55fad98 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x533fb98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x533fc80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x533fd68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x55fc998 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55fca80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55fcb68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x53365f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x53366e0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x53367c8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x55fd268 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55fd350 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x55fd438 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x5453868 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x5453950 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load v4, this = 0x5453a38 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearman/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x5328c98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x5328d80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x5328e68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x533f028 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x533f110 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x533f1f8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x5dbdc38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x5dbdd20 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x5dbde08 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5a408f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x62925b8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x62926a0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load v4, this = 0x6292788 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/spearthrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5589cd8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sphinx.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/sphinx/models/sphinx.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5326b88 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sphinx.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/sphinx/models/sphinx.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5dbe2c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sphinx.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/sphinx/models/sphinx.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x55df088 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sphinx.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/sphinx/models/sphinx.tga] Load v4, this = 0x55df170 Found meshHeader.textures = 1 meshIndex = 1 mapPath [sphinx.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/sphinx/models/sphinx.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x640a278 Found meshHeader.textures = 1 meshIndex = 0 mapPath [temple.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/temple/models/temple.tga] Load model, fileVersion = 3 meshCount = 2 Load v3, this = 0x5604a78 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x5604b60 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_stone_wood.tga] mtDiffuse = 0 meshIndex = 1 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x60a3a28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [temple.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/temple/models/temple.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x5dc9c38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [temple.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/egypt/units/temple/models/temple.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x5d6ba58 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_ashes_tech.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x6120638 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x6120720 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x6120808 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x61208f0 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x61209d8 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x64067c8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x64068b0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x6406998 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x6406a80 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x6406b68 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x674a8d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x674a9c0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x674aaa8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x674ab90 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x674ac78 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x6570458 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x5dc6848 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x5dc6930 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x5dc6a18 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x5dc6b00 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load v4, this = 0x5dc6be8 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/archer/models/texture_archer.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x6742ff8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load v4, this = 0x67430e0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x673e828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load v4, this = 0x673e910 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x6745268 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load v4, this = 0x6745350 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x672b908 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load v4, this = 0x672b9f0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6748528 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_indian/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6c55cd8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x69cbc38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x66eec18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load v4, this = 0x66eed00 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x66ecc18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [beil.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/beil.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x66f66a8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x66f6498 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/axe_thrower/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x69d2718 Found meshHeader.textures = 1 meshIndex = 0 mapPath [beehive.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/beehive/models/beehive.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x673b418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [beehive.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/beehive/models/beehive.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6eae3d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [beehive.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/beehive/models/beehive.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x69ca478 Found meshHeader.textures = 1 meshIndex = 0 mapPath [bees.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/beehive/models/bees.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x69ccf88 Found meshHeader.textures = 1 meshIndex = 0 mapPath [beehive_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/beehive/models/beehive_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6f34788 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/bigtent/../tent/models/tipi2_2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6cfd818 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/bigtent/models/tipi2_2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x66f6e38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tent_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/bigtent/models/tent_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x73b87f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/bigtent/models/tipi2_2.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x71555a8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7155690 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7155778 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x7165af8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7165be0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7165cc8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x7166a28 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7166b10 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7166bf8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x70bc398 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x70bc480 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x70bc568 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_cow.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x6739ef8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [campfire.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/campfire/models/campfire.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x719a2b8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [campfire.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/campfire/models/campfire.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7796958 Found meshHeader.textures = 1 meshIndex = 0 mapPath [campfire.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/campfire/models/campfire.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x778d688 Found meshHeader.textures = 1 meshIndex = 0 mapPath [campfire.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/campfire/models/campfire.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7640958 Found meshHeader.textures = 1 meshIndex = 0 mapPath [campfire.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/campfire/models/campfire.tga] Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x69d0688 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x69d0770 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x69d0858 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x69d0940 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x69d0a28 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x7190c08 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7190cf0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7190dd8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x7190ec0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x7190fa8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x73e9a98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x73e9b80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x73e9c68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x73e9d50 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x73e9e38 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x7ae1858 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_archer.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x7624c88 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x7624d70 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x7624e58 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x7624f40 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load v4, this = 0x7625028 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_archer.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/fire_archer/models/texture_archer.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7632ea8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_golem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/firegolem/models/texture_golem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x76e6428 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_golem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/firegolem/models/texture_golem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x76e8528 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_golem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/firegolem/models/texture_golem.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x76e8c48 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_stone.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 3 meshCount = 8 Load v3, this = 0x7e3ffe8 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7e400d0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7e401b8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x7e402a0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x7e40388 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 4 Load v3, this = 0x7e40470 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 5 Load v3, this = 0x7e40558 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 6 Load v3, this = 0x7e40640 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_golem.tga] mtDiffuse = 0 meshIndex = 7 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7c1f158 Found meshHeader.textures = 1 meshIndex = 0 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7e57aa8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load v4, this = 0x7e57b90 Found meshHeader.textures = 1 meshIndex = 1 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7c1edf8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load v4, this = 0x7c1eee0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7e08c88 Found meshHeader.textures = 1 meshIndex = 0 mapPath [horsefarm_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horsefarm_destroyed.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x791f698 Found meshHeader.textures = 1 meshIndex = 0 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load v4, this = 0x791f780 Found meshHeader.textures = 1 meshIndex = 1 mapPath [horse.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horsefarm/models/horse.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x7c17618 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7c17700 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7c177e8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x7c178d0 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x7c179b8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 5 Load v4, this = 0x7ae58b8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x7ae59a0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x7ae5a88 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x7ae5b70 Found meshHeader.textures = 1 meshIndex = 3 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 3 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x7ae5c58 Found meshHeader.textures = 1 meshIndex = 4 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 4 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x7f7caa8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7f7cb90 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7f7cc78 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x7f7cd60 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x7f7ce48 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_horseman.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 9 Load v4, this = 0x81cd7e8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x81cd8d0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x81cd9b8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x81cdaa0 Found meshHeader.textures = 0 meshIndex = 3 Load v4, this = 0x81cdb88 Found meshHeader.textures = 0 meshIndex = 4 Load v4, this = 0x81cdc70 Found meshHeader.textures = 0 meshIndex = 5 Load v4, this = 0x81cdd58 Found meshHeader.textures = 0 meshIndex = 6 Load v4, this = 0x81cde40 Found meshHeader.textures = 1 meshIndex = 7 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 7 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load v4, this = 0x81cdf28 Found meshHeader.textures = 1 meshIndex = 8 mapPath [texture_horseman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 8 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/horseman/models/texture_horseman.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x84533c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [maintipi.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/mainteepee/models/maintipi.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7929c38 Found meshHeader.textures = 1 meshIndex = 0 mapPath [maintipi.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/mainteepee/models/maintipi.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7d68098 Found meshHeader.textures = 1 meshIndex = 0 mapPath [maintipi.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/mainteepee/models/maintipi.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x79294d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [maintipi_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/mainteepee/models/maintipi_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7c1ba78 Found meshHeader.textures = 1 meshIndex = 0 mapPath [reed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/reed/models/reed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7c16ad8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [reed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/reed/models/reed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7d97c28 Found meshHeader.textures = 1 meshIndex = 0 mapPath [reed_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/reed/models/reed_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x845d698 Found meshHeader.textures = 1 meshIndex = 0 mapPath [reed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/reed/models/reed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x8722498 Found meshHeader.textures = 1 meshIndex = 0 mapPath [roundtent.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/roundtent/models/roundtent.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x8717708 Found meshHeader.textures = 1 meshIndex = 0 mapPath [roundtent.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/roundtent/models/roundtent.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7c1c3f8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [roundtent.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/roundtent/models/roundtent.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x8451038 Found meshHeader.textures = 1 meshIndex = 0 mapPath [roundtent.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/roundtent/models/roundtent.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x792e828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [roundtent_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/roundtent/models/roundtent_destroyed.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x85d3e68 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x85d3f50 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x85d4038 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x88179f8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x8817ae0 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x8817bc8 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x85d45f8 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x85d46e0 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x85d47c8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x85d48b0 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x85d4998 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x8a99c48 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x8a99d30 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x8a99e18 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x8b48a38 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x8b48b20 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x8b48c08 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 5 Load v3, this = 0x8b43488 Found meshHeader.properties = 1, textureFlags = 0, texName [] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x8b43570 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x8b43658 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 2 Load v3, this = 0x8b43740 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 3 Load v3, this = 0x8b43828 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 4 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x8b302b8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x8b303a0 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x8b30488 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_technician.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x8b9b3d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x8b9b4c0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load v4, this = 0x8b9b5a8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_technician.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/shaman/models/texture_technician.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x89c9998 Found meshHeader.textures = 1 meshIndex = 0 mapPath [spear_shaman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/spear_shaman.tga] Load v4, this = 0x89c9a80 Found meshHeader.textures = 1 meshIndex = 1 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x89c9b68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x89c7898 Found meshHeader.textures = 1 meshIndex = 0 mapPath [spear_shaman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/spear_shaman.tga] Load v4, this = 0x89c7980 Found meshHeader.textures = 1 meshIndex = 1 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x89c7a68 Found meshHeader.textures = 1 meshIndex = 2 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x89c7b68 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x89c7c50 Found meshHeader.textures = 1 meshIndex = 1 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x89c7d38 Found meshHeader.textures = 1 meshIndex = 2 mapPath [spear_shaman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/spear_shaman.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x9089868 Found meshHeader.textures = 1 meshIndex = 0 mapPath [spear_shaman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/spear_shaman.tga] Load v4, this = 0x9089950 Found meshHeader.textures = 1 meshIndex = 1 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x9089a38 Found meshHeader.textures = 1 meshIndex = 2 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x90892c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load v4, this = 0x90893b0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [spear_shaman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/spear_shaman.tga] Load v4, this = 0x9089498 Found meshHeader.textures = 1 meshIndex = 2 mapPath [sh_texture.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/spearman/models/sh_texture.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x8d4f618 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x8d4f700 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x8d4f7e8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x89b7548 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x89b7630 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x89b7718 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x908e6e8 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x908e7d0 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x908e8b8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x93964d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x93965c0 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x93966a8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] FILE CRC PreCache thread is running threadControllerMode = 0 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 130] Spawning CRC thread, preCacheWorkerThreadList.size() = 2 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 103] Spawning CRC thread for Tech [japanese] [3 of 3] In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 106] workerIdx = 2, currentWorkerMax = 1, endConsumerIndex = 3 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x9479328 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x9479410 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load v4, this = 0x94794f8 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_swordman.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/stickfighter/models/texture_swordman.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x9513098 Found meshHeader.properties = 4, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x9513180 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x9513268 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_swordman.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x9203458 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/tent/models/tipi2_2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x92018d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/tent/models/tipi2_2.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x8769e78 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tent_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/tent/models/tent_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c601c49c8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [tipi2_2.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/tent/models/tipi2_2.tga] Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x7f8c600ad618 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7f8c600ad700 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7f8c600ad7e8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x7f8c60111c18 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7f8c60111d00 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7f8c60111de8 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 3 meshCount = 3 Load v3, this = 0x7f8c60080e98 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7f8c60080f80 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 1 Load v3, this = 0x7f8c60081068 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 2 Load model, fileVersion = 4 meshCount = 3 Load v4, this = 0x7f8c60097468 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_dragon.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/thunderbird/models/texture_dragon.tga] Load v4, this = 0x7f8c60097550 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_dragon.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/thunderbird/models/texture_dragon.tga] Load v4, this = 0x7f8c60097638 Found meshHeader.textures = 1 meshIndex = 2 mapPath [texture_dragon.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 2 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/thunderbird/models/texture_dragon.tga] Load model, fileVersion = 3 meshCount = 2 Load v3, this = 0x7f8c600c20e8 Found meshHeader.properties = 2, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 0 Load v3, this = 0x7f8c600c21d0 Found meshHeader.properties = 6, textureFlags = 1, texName [texture_dragon.tga] mtDiffuse = 0 meshIndex = 1 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c6008dd48 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c6008bcd8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c6031ef98 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem_destroyed.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem_destroyed.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c600ae5b8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x7f8c60e71e28 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_skull.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c600980e8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 3 meshCount = 1 Load v3, this = 0x7f8c600bc768 Found meshHeader.properties = 0, textureFlags = 1, texName [texture_skull.tga] mtDiffuse = 0 meshIndex = 0 Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c600fb8d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c60113ea8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [totem.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/totem/models/totem.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c6008c598 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c601fe828 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c601fe910 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c60099e18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c60099f00 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_wood.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_wood.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c603d5658 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c60080228 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c60080310 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c600c9458 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c600c9540 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c60f96418 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c60f96500 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c601cfc18 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c601cfd00 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_wood.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_wood.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c60421718 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c60421800 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c60e6c618 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c60e6c700 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c600fb498 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c600fb580 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 2 Load v4, this = 0x7f8c6007f868 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load v4, this = 0x7f8c6007f950 Found meshHeader.textures = 1 meshIndex = 1 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 1 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] Load model, fileVersion = 4 meshCount = 1 Load v4, this = 0x7f8c600ce6d8 Found meshHeader.textures = 1 meshIndex = 0 mapPath [texture_worker.tga] meshHeader.textures = 1 flag = 1 (meshHeader.textures & flag) = 1 meshIndex = 0 i = 0 In [loadMeshTexture] #1 load texture [/usr/share/megaglest//techs/megapack/factions/indian/units/worker/models/texture_worker.tga] In [/build/src/megaglest-3.5.2.4/source/glest_game/type_instances/faction.cpp::execute Line: 104] ****************** STARTING worker thread this = 0x7f8c60424110 In [/build/src/megaglest-3.5.2.4/source/glest_game/type_instances/faction.cpp::execute Line: 104] ****************** STARTING worker thread this = 0x7f8c600caf90 --------------------- CRC worker thread END for tech [imperial_m_g] --------------------------- In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 249] FILE CRC PreCache thread is exiting, getDeleteSelfOnExecutionDone() = 0 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 130] Spawning CRC thread, preCacheWorkerThreadList.size() = 3 FILE CRC PreCache thread is running threadControllerMode = 0 In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 138] Waiting for Spawned CRC threads to complete, preCacheWorkerThreadList.size() = 3 --------------------- CRC worker thread END for tech [japanese] --------------------------- In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 249] FILE CRC PreCache thread is exiting, getDeleteSelfOnExecutionDone() = 0 ********************** CRC Controller thread took 49.00 seconds END ********************** In [/build/src/megaglest-3.5.2.4/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 249] FILE CRC PreCache thread is exiting, getDeleteSelfOnExecutionDone() = 0 In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 27500. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [12] msecs for 2 factions for frameCount = 28773. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [13] msecs for 2 factions for frameCount = 28849. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 28856. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [16] msecs for 2 factions for frameCount = 28925. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 28932. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [14] msecs for 2 factions for frameCount = 29017. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [11] msecs for 2 factions for frameCount = 29164. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 29165. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 29202. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [11] msecs for 2 factions for frameCount = 29206. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [12] msecs for 2 factions for frameCount = 29214. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 29283. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [11] msecs for 2 factions for frameCount = 29287. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [11] msecs for 2 factions for frameCount = 33520. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount = 33524. In [/build/src/megaglest-3.5.2.4/source/glest_game/world/world.cpp::updateAllFactionUnits Line: 310] *** Faction thread preprocessing took [10] msecs for 2 factions for frameCount