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Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
https://wiki.archlinux.org/title/Bug_reporting_guidelines
Do NOT report bugs when a package is just outdated, or it is in the AUR. Use the 'flag out of date' link on the package page, or the Mailing List.
REPEAT: Do NOT report bugs for outdated packages!
FS#24743 - [zsnes] Sound broke through update
Attached to Project:
Community Packages
Opened by Thomas Schneider (BlackLotus) - Thursday, 16 June 2011, 20:50 GMT
Last edited by Florian Pritz (bluewind) - Saturday, 18 June 2011, 09:30 GMT
Opened by Thomas Schneider (BlackLotus) - Thursday, 16 June 2011, 20:50 GMT
Last edited by Florian Pritz (bluewind) - Saturday, 18 June 2011, 09:30 GMT
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DetailsDescription:
After updating zsnes from release candidate 7 to 8 it changed the dependency to libao and the sound is now not fluent anymore. Additional info: I tried different sound architectures and sample rates but the sound was still messed up. Also I had to remove zsnesl.cfg after the upgrade because zsnes didn't start and gave a segfault.Since this update there are also many segfaults [see "Steps to reproduce"] Steps to reproduce: 1) Install zsnes. 2.a) Play a game with sound 2.b) Change some settings see what happens 2.c) Change the sample rate while playing a game and watch it segfault |
This task depends upon
Closed by Florian Pritz (bluewind)
Saturday, 18 June 2011, 09:30 GMT
Reason for closing: Fixed
Additional comments about closing: zsnes 1.51-9
Saturday, 18 June 2011, 09:30 GMT
Reason for closing: Fixed
Additional comments about closing: zsnes 1.51-9