FS#24430 - [zsnes] add libao support?
Attached to Project:
Community Packages
Opened by Austin (doorknob60) - Tuesday, 24 May 2011, 23:18 GMT
Last edited by Florian Pritz (bluewind) - Wednesday, 15 June 2011, 16:00 GMT
Opened by Austin (doorknob60) - Tuesday, 24 May 2011, 23:18 GMT
Last edited by Florian Pritz (bluewind) - Wednesday, 15 June 2011, 16:00 GMT
|
Details
By default, the sound in ZSNES doesn't work very well for
many people, including me. ZSNES supports (and recoomends
using) libao for audio output, which fixes the problem for
many people. All that needs to be added is --enable-libao
and add lib32-libao as a dependency (that package would need
to be added to multilib first, probably not a big deal, a
working package already exists in AUR).
|
This task depends upon
Closed by Florian Pritz (bluewind)
Wednesday, 15 June 2011, 16:00 GMT
Reason for closing: Implemented
Additional comments about closing: zsnes 1.51-8
Wednesday, 15 June 2011, 16:00 GMT
Reason for closing: Implemented
Additional comments about closing: zsnes 1.51-8
Comment by Austin (doorknob60) -
Tuesday, 24 May 2011, 23:21 GMT
Oh, yeah, this request applies to the 32-bit version in
[community] as well, the only difference is it would depend on of
course libao and not lib32-libao.