FS#20985 - [fluidsynth] v.1.1.2 Noisy sound with multichannel
Attached to Project:
Arch Linux
Opened by speps (archspeps) - Wednesday, 29 September 2010, 01:47 GMT
Last edited by Ray Rashif (schivmeister) - Wednesday, 29 September 2010, 07:38 GMT
Opened by speps (archspeps) - Wednesday, 29 September 2010, 01:47 GMT
Last edited by Ray Rashif (schivmeister) - Wednesday, 29 September 2010, 07:38 GMT
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Details
Description: Fluidsynth is unusable when trying to use
multichannel front ends
The sound is terribly distorted when used with applications like fluidsynth-dssi. Here you can find the discussion with the fluidsynth-dssi (and dssi) developer Sean Bolton: http://aur.archlinux.org/packages.php?ID=19764 The bug is also discussed on fluidsynth mailing list here: http://lists.nongnu.org/archive/html/fluid-dev/2010-09/msg00050.html and follows to an opened ticket: http://sourceforge.net/apps/trac/fluidsynth/ticket/87 Seems like this happens when fluidsynth is compiled to use doubles, on some machines. It solves adding "-Denable-floats=yes" as cmake flag. (Tested on my Arch 64) Additional info: * package version -> 1.1.2 Steps to reproduce: Run jack (by shell, qjackctl or patchage) Load a soundfont through fluidsynth-dssi (ex. fluidr3 in aur) Select an instrument Connect a midi source to fluidsynth-dssi and its output to a sound card out Play some midi events ( or just press on Send Test Note) Listen to the big mess |
This task depends upon
Closed by Ray Rashif (schivmeister)
Wednesday, 29 September 2010, 07:38 GMT
Reason for closing: Fixed
Additional comments about closing: fluidsynth-1.1.2-2 rolled
Wednesday, 29 September 2010, 07:38 GMT
Reason for closing: Fixed
Additional comments about closing: fluidsynth-1.1.2-2 rolled