FS#20544 - [egoboo] 2.8.0-2 hangs on game startup
Attached to Project:
Community Packages
Opened by David Zaragoza (mclaud2000) - Friday, 20 August 2010, 21:12 GMT
Last edited by Laurent Carlier (lordheavy) - Monday, 06 September 2010, 11:06 GMT
Opened by David Zaragoza (mclaud2000) - Friday, 20 August 2010, 21:12 GMT
Last edited by Laurent Carlier (lordheavy) - Monday, 06 September 2010, 11:06 GMT
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Details
Description:
The main menu start fine and it works, but when you select a module to play, egoboo hangs with a very high cpu usage. Using catalyst 10.7 driver available in AUR. Tested with and without compiz running. Additional info: * package version(s): 2.8.0-2 * config and/or log files etc.: Using the default include in the package. Steps to reproduce: - Start egoboo. - Choose "New game" - Click on the "Adventurer Start" module. - Click "Select module" - The game hangs. |
This task depends upon
Closed by Laurent Carlier (lordheavy)
Monday, 06 September 2010, 11:06 GMT
Reason for closing: Fixed
Additional comments about closing: Fixed in egoboo-2.8.0-3
Monday, 06 September 2010, 11:06 GMT
Reason for closing: Fixed
Additional comments about closing: Fixed in egoboo-2.8.0-3
Comment by
Sven-Hendrik Haase (Svenstaro) -
Saturday, 21 August 2010, 06:28 GMT
We are aware of the problems and are waiting for upstream to fix
them. The problem is not related to packaging.
Comment by
Laurent Carlier (lordheavy) -
Monday, 06 September 2010, 11:05 GMT
Ok, should be fixed with egoboo 2.8.0-3