FS#20544 - [egoboo] 2.8.0-2 hangs on game startup

Attached to Project: Community Packages
Opened by David Zaragoza (mclaud2000) - Friday, 20 August 2010, 21:12 GMT
Last edited by Laurent Carlier (lordheavy) - Monday, 06 September 2010, 11:06 GMT
Task Type Bug Report
Category Packages: Testing
Status Closed
Assigned To Sven-Hendrik Haase (Svenstaro)
Laurent Carlier (lordheavy)
Architecture x86_64
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Description:

The main menu start fine and it works, but when you select a module to play, egoboo hangs with a very high cpu usage.
Using catalyst 10.7 driver available in AUR. Tested with and without compiz running.

Additional info:
* package version(s): 2.8.0-2
* config and/or log files etc.: Using the default include in the package.

Steps to reproduce:
- Start egoboo.
- Choose "New game"
- Click on the "Adventurer Start" module.
- Click "Select module"
- The game hangs.
This task depends upon

Closed by  Laurent Carlier (lordheavy)
Monday, 06 September 2010, 11:06 GMT
Reason for closing:  Fixed
Additional comments about closing:  Fixed in egoboo-2.8.0-3
Comment by Sven-Hendrik Haase (Svenstaro) - Saturday, 21 August 2010, 06:28 GMT
We are aware of the problems and are waiting for upstream to fix them. The problem is not related to packaging.
Comment by Laurent Carlier (lordheavy) - Monday, 06 September 2010, 11:05 GMT
Ok, should be fixed with egoboo 2.8.0-3

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