*** OpenTTD Crash Report *** Crash at: Sat May 29 16:14:04 2021 In game date: 2095-05-19 (20) Crash reason: Signal: Illegal instruction (4) Message: OpenTTD version: Version: 1.11.2 (0) NewGRF ver: 1b286d64 Bits: 64 Endian: little Dedicated: no Build date: May 29 2021 16:07:50 Stacktrace: [00] openttd(+0x2d6ef3) [0x561c5757eef3] [01] openttd(_ZNK8CrashLog12FillCrashLogEPcPKc+0x199) [0x561c5761e889] [02] openttd(+0x37fdf4) [0x561c57627df4] [03] openttd(+0x2d70d1) [0x561c5757f0d1] [04] /usr/lib/libc.so.6(+0x3cda0) [0x7fb057441da0] [05] openttd(+0x59f856) [0x561c57847856] [06] openttd(+0x571754) [0x561c57819754] [07] openttd(_Z14ViewportDoDrawPK8Viewportiiii+0x175f) [0x561c578209ff] [08] openttd(_ZNK6Window12DrawViewportEv+0x168) [0x561c57821828] [09] openttd(_ZN15NWidgetViewport4DrawEPK6Window+0x8e) [0x561c5783489e] [10] openttd(_ZN19NWidgetPIPContainer4DrawEPK6Window+0x24) [0x561c5782cb24] [11] openttd(_ZNK6Window11DrawWidgetsEv+0x21) [0x561c5782deb1] [12] openttd(+0x406979) [0x561c576ae979] [13] openttd(+0x58d7fe) [0x561c578357fe] [14] openttd(_Z26DrawOverlappedWindowForAlliiii+0xcc) [0x561c57836cbc] [15] openttd(_Z16RedrawScreenRectiiii+0x4a) [0x561c57664d7a] [16] openttd(_Z15DrawDirtyBlocksv+0x125) [0x561c57664f15] [17] openttd(_Z13UpdateWindowsv+0x57d) [0x561c5783cbed] [18] openttd(_ZN11VideoDriver4TickEv+0x3b6) [0x561c575e2aa6] [19] openttd(_ZN20VideoDriver_SDL_Base8MainLoopEv+0x29) [0x561c575e2b79] [20] openttd(_Z12openttd_mainiPPc+0x1593) [0x561c5771e173] [21] /usr/lib/libc.so.6(__libc_start_main+0xd5) [0x7fb05742cb25] [22] openttd(_start+0x2e) [0x561c5743673e] Operating system: Name: Linux Release: 5.12.7-arch1-1 Version: #1 SMP PREEMPT Wed, 26 May 2021 22:03:57 +0000 Machine: x86_64 Compiler: GCC 11.1.0 "11.1.0" Configuration: Blitter: 40bpp-anim Graphics set: OpenGFX (7761) Language: /usr/share/openttd/lang/german.lng Music driver: extmidi Music set: NoMusic (0) Network: no Sound driver: sdl Sound set: OpenSFX (7758) Video driver: sdl-opengl Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0) (current: 0): 0: Human 1: Human 2: Human 3: Human 4: Human 5: Human Libraries: FontConfig: 2.13.93 FreeType: 2.10.4 ICU i18n: 69.1 LZMA: 5.2.5 LZO: 2.10 PNG: 1.6.37 SDL2: 2.0.14 Zlib: 1.2.11 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.10.3, savegame version 218, not modified, _openttd_newgrf_version = 0x1a086d64 New game mode: 1 landscape: 2 Tick 1280: game loaded New game mode: 2 landscape: 2 Tick 1280: game loaded New game mode: 1 landscape: 2 Tick 39224: game loaded New game mode: 2 landscape: 2 Tick 39224: game loaded New game mode: 1 landscape: 2 Tick 60493: settings changed Setting changed: vehicle.never_expire_vehicles : 0 -> 1 Tick 52147: game loaded New game mode: 2 landscape: 2 Tick 52147: game loaded New game mode: 1 landscape: 2 Tick 39493: game loaded New game mode: 2 landscape: 2 Tick 39493: game loaded New game mode: 1 landscape: 2 Tick 29222: game loaded New game mode: 2 landscape: 2 Tick 29222: game loaded New game mode: 1 landscape: 2 Tick 29222: game loaded Revision text changed to 1.11.2, savegame version 290, not modified, _openttd_newgrf_version = 0x1b286d64 New game mode: 0 landscape: 2 ---- gamelog end ---- Recent news messages: *** End of OpenTTD Crash Report ***