tremulous 1.1.0_SVN1117M linux-x86_64 Dec  9 2009
----- FS_Startup -----
----------------------
4960 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.600
...setting mode 1600x1024
Available modes: '1280x800 640x400 720x400 640x350 640x480 800x600 832x624 1024x768'
Couldn't get a visual
...WARNING: could not set the given mode
Initializing OpenGL display
Setting mode 1600x1024 failed, falling back on mode 640x480
...setting mode 640x480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
Available modes: '1280x800 640x400 720x400 640x350 640x480 800x600 832x624 1024x768'
GL_RENDERER: Mesa DRI Intel(R) 945GM GEM 20090712 2009Q2 RC3 
Initializing OpenGL extensions
...GL_EXT_texture_compression_s3tc not found
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "alsa".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  705
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
    1 stereo
16384 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x2d40170 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 3167574 bytes of code (0x7f04cd3d4000 - 0x7f04cd6d9556)
compilation took 1.994483 seconds
ui loaded in 4596672 bytes on the hunk
UI menu load time = 436 milli seconds
UI menu load time = 32 milli seconds
UI menu load time = 21 milli seconds
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.125.105
Opening IP6 socket: [::]:30720
WARNING: NET_IP6Socket: socket: Address family not supported by protocol
WARNING: Couldn't bind to a v6 ip address.
Opening IP socket: 0.0.0.0:30720
 Requesting servers from master master.tremulous.net...
] CL_ServersResponsePacket
] 169 servers parsed (total 169)
] 158 servers listed in browser with 223 players.
] 11 servers not listed due to packet loss or pings higher than 800
] Resolving master.tremulous.net
] master.tremulous.net resolved to 67.222.136.108:30710
] 69.9.170.50:30720 resolved to 69.9.170.50:30720
] ----- FS_Startup -----
] ----------------------
] 9920 files in pk3 files
] RE_Shutdown( 0 )
] Hunk_Clear: reset the hunk ok
] ----- R_Init -----
] Initializing Shaders
] ----- finished R_Init -----
] Loading vm file vm/ui.qvm...
] ...which has vmMagic VM_MAGIC_VER2
] Loading 1075 jump table targets
] VM file ui compiled to 3167574 bytes of code (0x7f04cd3d4000 - 0x7f04cd6d9556)
] compilation took 1.948369 seconds
] ui loaded in 4596672 bytes on the hunk
] UI menu load time = 304 milli seconds
] UI menu load time = 30 milli seconds
] UI menu load time = 20 milli seconds
] Loading vm file vm/cgame.qvm...
] ...which has vmMagic VM_MAGIC_VER2
] Loading 1284 jump table targets
] VM file cgame compiled to 5362556 bytes of code (0x7f04cab38000 - 0x7f04cb05537c)
] compilation took 3.274796 seconds
] cgame loaded in 34239040 bytes on the hunk
] UI menu load time = 91 milli seconds
] ...loading 'scripts/pulse.trail'
] ...loading 'scripts/buildables.trail'
] ...loading 'scripts/weapons.trail'
] ...loading 'scripts/uncreation.particle'
] ...loading 'scripts/tremor.particle'
] ...loading 'scripts/pulse.particle'
] ...loading 'scripts/niveus.particle'
] ...loading 'scripts/nexus6.particle'
] ...loading 'scripts/meep.particle'
] ...loading 'scripts/karith.particle'
] ...loading 'scripts/atcs.particle'
] ...loading 'scripts/arachnid2.particle'
] ...loading 'scripts/jetpack.particle'
] ...loading 'scripts/misc.particle'
] ...loading 'scripts/weapons.particle'
] ...loading 'scripts/buildables.particle'
] stitched 0 LoD cracks
] ...loaded 3971 faces, 8 meshes, 0 trisurfs, 0 flares
] CL_InitCGame:  6.49 seconds
]ALSA lib pcm.c:7234:(snd_pcm_recover) underrun occured
 105 msec to draw all images
] Com_TouchMemory: 0 msec
] execing autogen.cfg
] couldn't exec mod.cfg
] tom^7 entered the game
] ^1{^3GdM^1}L^3uiz^1L^3orieri^7 was gunned down by ShowTime^7
] [H] dashzed^7: ^2crap we r phailing^7
] W^4i^wnn^4e^wR^4<^wvD^4>^7 was killed by ^1TEAMMATE^7 ^5|^1SoH^5|^1N^7ewbie#1^7 (Did 7 damage to 100 max)
] [A] ^AAr^mmor^red^lPen^cguin0^7: ^2lols^7
] ^aBruce^3@^4G^1m^3a^4i^2l^7.c^7 was gunned down by ShowTime^7
] ^3turning EXEC_NOW 'quit' into EXEC_INSERT
] ----- CL_Shutdown -----
] Closing SDL audio device...
] SDL audio device shut down.
] RE_Shutdown( 1 )
] -----------------------
] total 0, hsize 1021, zero 1021, min 0, max 0
total 9677, hsize 1021, zero 4, min 0, max 28
total 0, hsize 1021, zero 1021, min 0, max 0
total 9677, hsize 1021, zero 4, min 0, max 28
total 0, hsize 1021, zero 1021, min 0, max 0
total 15280, hsize 1021, zero 0, min 2, max 37